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OnlyElytra

Created by Team Nawak

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Map Info

OnlyElytra

1.16.5 - 1.17.1 ( java edition )
Multiplayer & Solo
Size: 88 MB

Anterior versions :
(1.16.5) - Download
(1.17) - Download

English

Welcome on OnlyElytra.
As its name suggests, this is a parkour map in elytra only.
Complete all 8 levels to complete the map.
The difficulty of each level is indicated in front of their respective portal in the lobby.
A stopwatch measures your time which will be given to you after completing the 8 levels in the order you want.

Rules:
-Do not change your gamemode.
-Do not practice a level with several players at the same time (does not crash the map, but avoid).
-Set your render distance to 8 minimum (client and server).
-If you land on the ground inside a parkour, the map will not kill you on its own.
Return to the starting point by equipping your suicide helmet.
-Disable fog.
-Set to maximum the entity render distance.

-Press Start on the last page of the book at spawn.

The spawn as well as the parkours were build and set by Team Nawak
Sadoron (commands, parkour) Jah (helper, tester) Samoth151 (helper, tester)

Français

Bienvenue sur OnlyElytra.
Comme son nom l'indique, il s'agit d'une map de parkour en elytra uniquement.
Complétez les 8 niveaux pour terminer la map.
La difficulté de chaque niveau est indiqué devant leur portail respectif dans le lobby.
Un chronomètre mesure votre temps qui vous sera donné après avoir complété les 8 niveaux dans l'ordre que vous voulez.

Règles:
-Ne pas changer votre gamemode.
-Ne pas pratiquer un niveau à plusieurs joueurs en même temps (ne fait pas planter la map, mais à évitez).
-Mettre votre render distance à 8 minimum (client et serveur).
-Si vous atterissez au sol à l'intérieur d'un parkour, la map ne vous tuera pas d'elle même.
Revenez au point de départ en équipant votre chapeau suicide.
-Desactiver le brouillard (fog).
-Augmenter au maximum la distance d'affichage des entités.

-Appuyer sur Start à la dernière page du livre au spawn.

Le spawn ainsi que les parcours ont été réalisé par la Team Nawak
Sadoron (commands,parkour) Jah (helper,tester) Samoth151 (helper,tester)

This map is a compilation of 8 builders maps of which here is the list:
Cette map est une compilation de 8 maps de builders dont voici la liste:
Level 1: Santiago de Compostela by Roi_Louis
Level 2: The Sky City ok Athalux by EternalDawn
Level 3: Atropos by Carloooo
Level 4: Fantasy Castle by MonkeyElite
Level 5: Elvenking Thranduil's Halls by Scinphter
Level 6: The Nether - In The Trees by Burritoos
Level 7: Lethe by LordGuntaz
Level 8: 2B2T Space Valkyria 3 by Jacktherippa

Special credits for some youtubers who makes feedback: Stemister, AmirKaká, TheHappywheels1

A big thanks for all the builders who makes crazy build. I repeat one time this: we do not have build any of the constructions in the 8 levels, we just maked a parkour inside ;) Feel free to do what you want with this map: copy, make shematics, republish...etc BUT make sure you give proper credits at correct creators. Thank you.

Changelog

v4.0:
The map has been update for 1.17.1 minecraft java edition. The signalisation has been improved as well.

Pictures


Map Details

Creator: Team Nawak
Rating:
(240 votes)
Version: 4.0
MC Version: 1.17.1
Size: 88 MB
Added: 2021-07-18
Downloads: 16,737
Category: Parkour Maps

Comments  

0 Olympical im getting killspamt and kant do anithing plz help

2021-09-27 15:34

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0 SC Is the visibility supposed to be so terrible on level 7? It seemed basically impossible until I went through in creative, created a list of directions, then flew that, and even then it was still pretty hard. It's labeled as easy...

2021-09-04 09:42

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0 MagmaMelon I like this map. There are a few tweaks that could be made but they've been mentioned by other commenters so I won't bring them up again. Solid map, great builds, 9/10

2021-09-02 18:41

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0 Sadoron Quoting CAS:
This is an amazing map, with some awesome builds, but I have a few suggestions:

1. Have the Elytra with an Unbreakable:1 tag on it, rather than Unbreaking 255 enchantment. It would be much cleaner and impossible to break.
2. Kill players who fly out of bounds. I was able to fly out of the intended course and fly over to a new course, because they are not too far apart. Never underestimate someone with an elytra, instead you could try killing players who are a certain amount of blocks away from each course.
3. Consider tracking the players' movement through the rings in order. I was able to skip rings and it acted as if I got them all. I do not know if this is a feature, but if the ability to skip was unintended, you could try keeping track, and not letting players through a ring if they hadn't passed all the previous ones in the course.
4. Use /tellraw for the welcome chat message and other messages. They appear as "[@] Message Here" because the /say command was probably used. With /tellraw, you can create colored text and it won't show the "[@]".

With these simple suggestions, the map could be even higher quality. Overall it is awesome right now, but I am just trying to give ideas.

Hey thanks you a lot for your suggestions we really appreciate those!
-I already make changes on the map like i added more arrows and glowing points in the circles you have to go.
-I'm very surprised when you say you finished a course without all the circles, normaly at the end there is a scoreboard wich check that and tp the player if he have not all of them; but sometimes you can get a circle if you fly very close to the circle's outlines.
-The 255 lvl unbreaking enchantement is very unbreakable ^^ and i actualy tried to make those unbreakable like you say but i'm dumb and i was not able to add this tag.

I'm already thinking to make OnlyElytra 2 so i take all of your suggestions and will try to understand more commands ^^

2021-08-21 22:45

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+7 CAS This is an amazing map, with some awesome builds, but I have a few suggestions:

1. Have the Elytra with an Unbreakable:1 tag on it, rather than Unbreaking 255 enchantment. It would be much cleaner and impossible to break.
2. Kill players who fly out of bounds. I was able to fly out of the intended course and fly over to a new course, because they are not too far apart. Never underestimate someone with an elytra, instead you could try killing players who are a certain amount of blocks away from each course.
3. Consider tracking the players' movement through the rings in order. I was able to skip rings and it acted as if I got them all. I do not know if this is a feature, but if the ability to skip was unintended, you could try keeping track, and not letting players through a ring if they hadn't passed all the previous ones in the course.
4. Use /tellraw for the welcome chat message and other messages. They appear as "[@] Message Here" because the /say command was probably used. With /tellraw, you can create colored text and it won't show the "[@]".

With these simple suggestions, the map could be even higher quality. Overall it is awesome right now, but I am just trying to give ideas.

2021-08-15 02:21

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0 s33r Omg the map is amazing, fun parkour and absolutely breathtaking builds. Good job!!

2021-08-03 06:29

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+2 TheWorfer27 Awesome map :) one thing I would suggest is putting banners on the rings based on the intended order, it might make the paths more easy to follow.

2021-07-22 16:00

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+3 KoolDog05 This map is absolutely amazing. I was blown away by the huge creations that you fly through. One of my favorite maps by far!

2021-07-19 01:45

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