Level 1 is a pure parkour level, testing the player's ability to the max!
Level 2 is an underwater maze, however water breathing is given since being underwater in the dark is a large (since it is a maze) challenge.
Level 3 is a cave exploration in which the goal is to reach the end alive, which is not an easy task.
Level 4 is the grand coliseum which consists of a hybrid of parkour and combat. Pulling a lever starts the encounter, which then causes skeletons to spawn every ~1 minute, however you MUST pull the lever or the parkour will not be able to be started.
Level 5 is a bit of everything, testing your mastery of everything the previous 4 levels trained you for. It has parkour, mazes, moving bridges, combat, puzzles and a story line in which you must save the princess! But there is a catch; hints given in levels 1-4 will aid you in completing the puzzles in level 5 - and by "aid," we mean give you the combinations! Why do they straight up give you the combinations? Because the hints are hidden!