New Category Added: Trivia Maps

Titan's Revolt

Created by Fangride (+More)

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Created by over 20 talented map makers and nearly 5 years in the making, the sequel to the acclaimed Pantheon finally arrives: TITAN'S REVOLT.

Featuring some of the most challenging gameplay, unique mechanics, and beautiful areas seen in a CTM, be prepared for a real challenge as you lead the fight against the Titans and complete the monument.

Managed over the years by Fangride, Csillagvihar, Hybran, Taschneide, and Rockenroll4life, we are proud to finally present this absolutely massive map! 

With 16 wool to collect, in the classic 1.8.9 style, featuring work from mapmakers like Fangride, ElRichMC & KillerCreeper55, WallcraftMC, Csillagvihar, Kaladun, TikaroHD, Krose, The_Sketch, Blade933, Ragirk, Drago, Draco_Rogue, Xethyros, and many more, with countless amazing CTM maps under their belts, this map may well be the greatest CTM challenge you will ever play.

We wish you luck. You'll need it. The Titans are waiting for you.

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Map Details

Creator: Fangride (+More)
Rating:
(98 votes)
Version: 1.0
MC Version: 1.8.9
Size: 107 MB
Added: 2018-12-29
Downloads: 6,204
Category: CTM Maps

Comments  

-4 lemonp I agree with Guimora. This map is awesome but there's too many mobs.

2019-01-20 14:24

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+1 Fangride Quoting a random guy:
You guys are awesome in building, and actually I casually found myself playing the pantheon not so long ago and the buildings were really awesome. The thing is that I wasn't able to admire your buildings at first because of the insane level of difficulty of the map. I played it with three friends, and we had to enable teleportation between each other, keep inventory and we were playing in easy. With those settings, we reached intersection two in 1 week. That was so frustitating that we stopped playing. You should use your incredible buildings capabilities better, i think.


As this is the follow-up to Pantheon, we felt it was important to create another map in the "ROMHack" difficulty style. Expect this to be intensely hard, as that's very intended with the difficulty. If you're having that much trouble, I really do encourage playing other maps, continually improving your skills, and revisit when you think you're doing better! We want to push the limits of "hard" in a map without being brutally unfair.
I can say that several testers have been able to complete the entire map without a single death, myself included.

2019-01-08 04:57

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+4 Fangride Quoting Guimora:
The map is unecessarially hard. There is just SO MUCH mobs and mob spawners at every single corner of the map, that it gets unfun. Even more right at the start, where you have literally the gear worth of three cows and three wooden logs, with no hope to get more. My death count scores 56, and I just got to the second intersection. The history is a 5/10, the map is truly a piece of art tho. But the enemies are just so harsh in quantity, that you have no chance to proceed. It is FRUSTANT. There is no keep inventory. There is no great tier weapons, there is no permanent weapons either! So, when you get a weapon that is above average, it breaks in no time. The merchant sells awful items, that can only be bought by exploring the world little by little. What turns out to be impossible, since you cannot stand against the massive explosion of mobs. You can't mine properly, and it's easy to notice because the world wasn't generated normally. So, you need to go with what you have. And since the game gives you bad mining gear, you supose that you should walk your way through the mobs, right? Wrong. Everything kills you. Something could had be done to make this a better experience. Like the actualy capacity to walk on the map. Also, another thing, there is no save point that aren't beds. So you have to sleep a lot. Oh yeah. You cannot. There are monsters nearby.


I truly do not mean this in a mean way. However, this map is designed to be *THE* end game experience for CTM players looking for a true challenge. It is intended to be a level of brutal map design that really tests you as a player. It's the kind of map we made with the intent to push players as far as we could, and many of our testers are some of the best of the best when it came to testing, with designs with them in mind. You should be incredibly proud to have gotten to I2, cuz we really wanted all of that to be a serious challenge as is! There is absolutely high tier items though, but you'll have to hunt for them. This is not intended to be an easy experience, especially with something like keepinventory.

2019-01-08 04:56

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+3 Map problem When I fought anais she was too overpowered and then she started to glitch out and i could not kill her. Any help, anyone?

2019-01-06 15:42

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0 Map question so i am in the island of crete area in the saint part of it. in the place where you find the wool, one of the graves mark the passing of the winchesters. is that a reference to Supernatural?

2019-01-04 22:51

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+2 a random guy You guys are awesome in building, and actually I casually found myself playing the pantheon not so long ago and the buildings were really awesome. The thing is that I wasn't able to admire your buildings at first because of the insane level of difficulty of the map. I played it with three friends, and we had to enable teleportation between each other, keep inventory and we were playing in easy. With those settings, we reached intersection two in 1 week. That was so frustitating that we stopped playing. You should use your incredible buildings capabilities better, i think.

2019-01-04 12:51

Quote
0 Guimora The map is unecessarially hard. There is just SO MUCH mobs and mob spawners at every single corner of the map, that it gets unfun. Even more right at the start, where you have literally the gear worth of three cows and three wooden logs, with no hope to get more. My death count scores 56, and I just got to the second intersection. The history is a 5/10, the map is truly a piece of art tho. But the enemies are just so harsh in quantity, that you have no chance to proceed. It is FRUSTANT. There is no keep inventory. There is no great tier weapons, there is no permanent weapons either! So, when you get a weapon that is above average, it breaks in no time. The merchant sells awful items, that can only be bought by exploring the world little by little. What turns out to be impossible, since you cannot stand against the massive explosion of mobs. You can't mine properly, and it's easy to notice because the world wasn't generated normally. So, you need to go with what you have. And since the game gives you bad mining gear, you supose that you should walk your way through the mobs, right? Wrong. Everything kills you. Something could had be done to make this a better experience. Like the actualy capacity to walk on the map. Also, another thing, there is no save point that aren't beds. So you have to sleep a lot. Oh yeah. You cannot. There are monsters nearby.

2019-01-03 21:12

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+5 stromosso l love this map its so good and fun but i am not good at ctm maps but it is fun and good job on the map you all did a good job

2019-01-02 16:56

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