-2OrangeMarshMallo
2/5 stars; good idea, good concept, poor execution. So much lag when there shouldn't be. Every time a new section would be entered there would be a lag spike and my frames would get cut in half, lagging me out, and then mistiming the jump. Every time a new status effect would be applied there would be a random 1x2 area of blocks that drop the frames and then made me miss the jump. The slime blocks are jacked up as every slime I hit in this map would kill me instantly unless I completely let go of the keyboard. The lag is unreal in this map and cancels all the momentum needed to make the required jumps.
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