Map Info: The local wizard, Zanzer Tem has been abducting people and putting them to labor in his salt mine. You are his latest victim. Will you meet your end at the hands of the wizard's ogre taskmasters, or will you escape and render justice unto Zanzer?
Based on the classic D&D adventure "Escape from Zanzer's Dungeon" included in The Classic Dungeons and Dragons boxed set (published by TSR in 1994).
Play on Easy or higher Difficulty.
Minecraft Version: 1.7 Using any other version guarantees a clusterflip of awfulness.
Resource Pack: CrEaTiVe_ONE's Medieval Pack Required for story elements to make sense. Note: If the minecraft.net skin server is down, the enemy heads will not display properly.
Conclusion: This is my first adventure map. I hope you enjoy it. Any constructive feedback would be appreciated.
Read the rules in the initial room. Seriously... do it! Take special note that the "keys" (named levers) should only be used on the specifically marked doors. There are iron doors elsewhere, but they are only meant as scenery.
On your first playthrough, take it slow and take note of the little details. In D&D it's a bad idea to blaze through the dungeon and it's no different here. You miss a lot and it increases the chances of the DM creating a grudge dungeon for not appreciating their work. Enjoy the journey. It's a short map, but there's much to discover.
The map set in the world of my Pathfinder campaign: heroshi.pbworks.com
Changes in 1.3:
- Tiledrops are back on, making being unable to escape the pit just sad.
- Creative Mode blocker is no longer lethal.
- Want to use creative mode? Finish the map to earn it.
Changes in 1.2:
- Cannot skip over encounters.
- The pit is now very escapable.
- Secret rooms now have incentives for finding them.
- A closer encounter with Zanzer's golem.
- Brutal retaliation against going into creative mode. Trust me... you want none of it.
Changes in 1.1:
- Harder to get off the plot railroad.
- Difficulty is set to Easy by default.
- A Difficulty switch has been added to the starting room.
- Some NPC dialogue has been changed.
- Tiledrops are now off, so you can't reuse levers.
- There is a consequence for going too far behind the scenes.
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Comments
have a nice day!
2015-09-19 18:04
Quote2015-03-06 08:10
Quote2015-03-05 21:54
Quote2015-02-07 20:35
QuoteThe explanation of why they don't work for you occurs at least 3 times on this page. XD Read!
2014-11-17 18:48
Quote2014-11-15 23:19
QuoteI did a playthrough of it over on my channel: https://www.youtube.com/watch?v=lN3lvi2RluE&feature=youtu.be&a
Can't wait to play Stonefast!
2014-10-31 21:36
QuoteThanks for playing! As for the Creative Mode Blocker, I've made a video explaining that.
http://youtu.be/JBVaVARQjdw
2014-10-28 16:41
Quotehttps://www.youtube.com/watch?v=3GAzgdYlsSI&feature=youtu.be
2014-10-26 20:57
QuoteHow did you set up the not going into creative mode thing. I was trying to explore the commands you used in the map, but cannot get into creative mode until i complete the map, how did you set that up, It would be an awesome feature in the map I am making.
2014-10-10 22:42
Quote2014-10-05 17:01
Quote2014-09-24 02:44
Quote2014-08-22 15:14
QuoteI really enjoyed this. It is short, but I liked that about it. Nice job.
It's a great length for a Let's Play, so maybe I should do that. :)
2014-08-20 06:40
Quote@APERSON: ZTD seems to work well in multiplayer. This should be obvious, but expect the difficulty to scale downward with more players.
2014-07-23 19:31
Quote2014-07-20 23:49
Quote2014-06-21 12:13
Quotep.s I need more
2014-06-08 19:07
QuoteIm sorry, but this map was extremely poorly explained and very boring.
2014-06-06 16:59
Quote2014-06-05 12:57
Quote2014-05-30 08:03
Quote2014-05-26 21:19
Quote2014-05-23 14:52
Quote"We apologize for the inconvenience.” - Douglas Adams, So Long and Thanks for All the Fish
2014-05-22 18:37
Quote2014-05-10 05:14
Quote2014-05-09 19:02
Quote2014-05-08 01:52
QuoteHere is a video play through of the first part of this map hope you all check it out and enjoy.
https://www.youtube.com/user/IDKhow2game
2014-04-25 22:22
Quote2014-04-23 01:08
QuoteYay! My first comment that actually got a response!
2014-04-22 21:54
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