- Solo or Coop PVE/RPG game (Max 3 players).
- Between 20h & 30h of playtime.
- 8 clearly distinct classes (ex : druid, ninja, tank, sorcerer, alchemist...)
- 20 magic spells (available through books), consumes Dahäl.
- Main questline with many dungeons containing Elites Mobs and unique bosses.
- Thousands of monsters to fight.
- 12 secondary quests.
- More than 70 Heroic deeds.
- A lot of normal, magical and legendary items & set to collect.
- A dozen of sacred articles to buy.
- 2 gamemodes: Softcore & Nightmare with 3 difficulty level (easy, normal, difficult).
- Many events of all kinds (Jump, Puzzle, Enigma).
- Several NPC towns & Villages.
- Varied and original landscape, biomes.
- A fantastic script & a highly developed lore written by Thundesrtruck.
- All music writing by Piccomaster and placed in the resourcepack.
- Monster & boss farming available thanks to mobspawners.
- Hundreds of hidden chests and many loots to find
- Basic currency (Chronotons) and legendary currency « Ecaille Souveraine du Chaos »
- Potion, food, weapon, armor and sacred shops.
- Upgrade effect (aptitude) to unblock (Strengh, Haste, Resistance, Regeneration) with de l'XP.
- Recycling available in exchange for Chronotons (BlackMarket).
- A bank to convert XP to Chronotons, Chronotons to XP, and exchange Chronotons between players.
Story and Presentation
An incident occurred in a small town where you're working as a delivery boy; a portal letting out monstrers of an another age is open, leading the world into the apocalypse. All hope is dying, there is no one left but you, the last representative of the human race. You are rescued by a magical force that takes you back into a distant past. In this world, the Dahäl exist… You will learn that the cause of your misfortunes is none other than Ranegot, a corrupt immortal, enemy of seven kingdoms; and there is only one way to overcome: to gather 9 powerful gems scattered in 4 of the seven kingdoms.
A journey full of obstacles, puzzles, epic fights against in gargantuan amount of monsters or against more and more smart and powerful bosses are waiting ! For helping you in your quest, you teach to control the Dahäl through spell book (original and unique with minecraft vanilla !). You can personalise your equipment with many different weapons and armors. You can find them with farming or you can buy them in different shop in exchange of local currency: Chronoton! Furthermore, your experience will increase your abilities trough an original system of evolution.
Good luck, you’re the only one that can make the difference !
Details of the gameplay
Across The Time is a map, entirely built for vanilla minecraft (no need for mods).
The map is inspired by RPG adventures like Zelda or Secret Of Mana with loot systems like Diablo or Borderlands.
You need to complete quests, fight monsters and bosses in a lot of dungeons that get bigger and bigger!
The game is focused on PvE (PvP isn’t available) and also provided with events like puzzle, platforms, enigma, etc…
A unique development system supports players trough the experience gained and a well developed economy allows players to buy, to sell, to exchange in different shops.
You can do this adventure alone or with friends, but it’s advisable to be no more than 3 players play the map.
The map is semi-open world: large zones and regions were created to allow players freedom, but will be partly driven by the main quest.
Of course, a dozen of secondary quests is waiting to extend the life of the game.
Finally, you need between 20 and 30 hours of play to defeat the map.
Fight Monster and Elites
Each dungeon has it's own boss and mini-boss with hundreds of minions! The free areas are filled with all kinds of monsters that try to block you on the road.
In some free zones, monsters regularly spawn, you can increase your power to fight against these monsters.
Each monster has it's own special capacity (different speed, increased life, increased strength etc...) and is obviously equipped with a wide variety of armour and weapons.
You can fight with sword, bow with more and more powerful enchantments, but also with spells.
You gain one bonus heart after each death of a boss.
Magic and Spells
To help you in your fight against the corruption, you may cast spells all more original and miscellaneous than the others, for example :
- Invocation (wolf, golem etc…),
- Renewal of life
- Slowing Aura
- Rain of Arrows
So, you can cast spells through books. They will unlock according to the progression of the player. The magical gauge is called Dahäl and is evolutive.
To launch a spell, you just need to open the book and click on the name of the spell inside the book!
Farming, Loot and Items
Almost all the items of Minecraft are available on the map and you can buy, sell, loot off monsters or find in chests...
There are various kinds of weapons and armor classified according to their powers and rarities: Sacred, Legendary, Sets, Magic or Normal!
Do not forget, each item is useful, indeed they can be for most sold on the black market.
It is possible and sometimes necessary if you want to improve you and loot the many legendary items owned by the enemy!
The number of monsters you'll face will always be more important and difficult depending on your progress! That is why you need to equip yourself and loot.
Know that monsters, bosses and elites have a small chance to dropped powerful items, so do not lose hope. Some Elites are unique but some dungeon bosses can be farmed!
Elites and some secrets also drop a rare currency: "Ecaille Souveraine du Chaos". It used to buy you a type of very powerful items: the Sacred items.
Choice of the class
To give an RPG touch, the player needs to choose between 8 different classes at the beginning of the game !
Each class has it's own feature, like unique spell books, or passive abilities. For example: Dahäl regeneration for sorcerer, two hearts more for the warrior, etc.
Take a look at the different available classes:
Deeds of valor and secondary quests
To complicate your adventure, all deeds of valor or goals may be validated.
So, you have to perform some kind of secondary challenges such as:
- Kill 1 thousand monsters.
- Reach level 80.
- Gain 2500 chronoton.
These goals aren’t imposed but you will be rewarded according to what you have accomplished !
But, to extend the life-time of the game, a dozen of secondary quests are available in some places of the game that you have to discover.
Mode, difficulty and death
At the beginning of the adventure, during tutorial, you will have the possibility to choose between two game-modes:
Softcore: You lose only 1 level per death, heart regeneration by food is activated, the effects when you are badly wounded are reasonable.
Nightmare: You lose 2 levels and 10 Chronoton per death, heart regeneration by food is deactivated, after being badly wounded the effects are very restrictive (slowdown, bleeding etc…)
Along with these two modes, you also have the opportunity to play on Easy, Normal or Hard. Be careful if you play in multiplayer, an automatic system is activated and the difficulty changes depending on the number of players on the map:
- 1 player: Easy
- 2 players: Normal
- 3 players: Hard
Do not worry about death, many Checkpoints are placed throughout the adventure. You can enable them by clicking a button that is recognizable by yellow sponge blocks.
Keys and locks
During this journey you will find many locked doors and mechanisms. To unlock the doors, a key system was created for the map.
Simply put a key (renamed and of varying shape) in a container that will be located in front of each mechanism. The difficulty in obtaining these keys will vary.
Hunger and potions
Food is present in the game. You will need to intelligently manage this resource because you can not cultivate.
Obviously you will find some food on monsters, many chests and you can also buy in a specialty store.
Concerning the potions, a system of limitation and recycling of empty potions has been created!
There is a limited amount of potions in the game, but it is possible to recycle the empty bottles to buy more potions in the shop provided for this purpose.
NPC and dialog
You will meet a lot of NPCs to talk to along your way. NPCs are usually found in the villages but you can also meet them in different locations across the map, away from civilization.
The dialogue system is automatic, you just have to approach the NPC to talk. Some NPC's will ask you questions that you can choose the answer by clicking in the chat window.
Visit every corner, because some NPC give clues and quests which have awesome rewards.
Adventure Mode & anti-cheat
The game is in adventure mode, you can’t break blocks, type commands, etc.
A security system is in charge of stop « briefing » and blocks the use ofcreative game mode. You can try but it’s at your own risk.
Economy and Skills
Skills & evolution system
This unforgiving adventure will put you in difficult situations, the skills evolution systems is created to answer that.
During the game, your character will gain more and more experience, thanks to this Xp, you will be able to exchange against advantageous abilities.
Many effects are available from the weapons master, with several level unblock:
- Force I, II, III, IV
- Resistance I, II, III, IV
- Speed attack I, II, III
- Renewal of Dahäl I, II, III, IV
- Renewal of heal I, II, III, IV.
Money & Shops
An important part of the game that we can’t to undervalue: the economy.
The principal money of the game is the « Chronoton ».
Every monster killed will give you ONE Chronoton, but the sale of recyclables items or the secrets’s searching will give you more.
All these Chronotons give you the possibility to buy a lot of items in different shops in the main village of the game:
- Alchemist (potion’s shop)
- Smith (Weapons and armour shop)
- Grocer (food shop)
The Palace sells Sacred items.
There is also another currency available in the game called « Sovereign Shell of Chaos ». With this, you can buy powerful sacred items in the game. This currency can be found in some chests and on some monsters or bosses.
As mentioned previously, you’ll be able to exchange many objects like (zombie meat, wire spider, skeleton bones, etc.)
Thanks to Hannibal Chau’s black market, any useless monster drops can be exchanged in Chronotons.
You will just to put items on specific container, and it’s done. Thanks to that, every drops, every items give you a benefit.
The Bank is a popular place for multiplayer games, because the currency exchange system between players is developed inside it.
The Bank is in the Palace, you can exchange 5, 50 or 500 Chronotons per click. You will find in the Bank an exchange system of Chronoton to XP, and XP to Chronoton.
Redstone system and command
Hiding behind this huge map is a system that we would like to show you to prove all of the gameplay.
Many redstones systems have been created, for boss, for the economy, for many challenges.
Every system includes command blocks with specific codes to improve the functioning of the events, puzzle mechanics.
Take a loot at some redstones systems on this photo:
Music and resourcepack
This map requires a particular Resource-pack, dedicated to ambience music ! You can play with really and unique original music. You can combine this sound resource-pack with others texturing-resources of your choice.
13 songs are available in this resource-pack, these songs follow you during the adventure.
All these songs are composed by Piccomaster, except the end’s song composed and played by the Rock/Metal Band « Vernes ».
Thank you for waiting so long for the release of our map, because it was not easy. To give you an idea, this map is the work of 2 years. We have sacrificed almost completely 2 years of our lives for this project.
Personally, I want to thank Thunderstruck for his immeasurable help. Sometimes, it was hard, but we had great fun to create a map of this scale on Vanilla Minecraft.
Thanks to all of the beta-testers that have tested our map:
For the english translation, we thank to Sigmund Athena, Devildog68 & Tristepouille.
A special thanks to Kuro Arachi, for his help at the beginning of this project.
We also thank the Rock/Metal band « Vernes » that accepted to put his song at the end of the game.
Programs and plugins used: Mcedit (with Sethbling filters), Bukkit, World Edit, Too Many Items, NBT Edit.
Thanks to: Sethbling, MinecraftZephirr, Jesper The End, Moirnvince, Hypixel, for their maps and tutorial videos too!
We hope you enjoy the map.
We hope you will spread the map, but credit the creators, if you share it.
Of course, we allow gameplay videos of the map for YouTube.
If you have some questions concerning bugs, information or other subject, write in the comments belowtor try to contact me on my Facebook page.
Mod, Texture pack and details:
Screenshot with shaders pack "MrMeep_x3s".
No need to install mods, but minecraft vanilla v1.8+ is required! Everything is built by US, McEdit and our own hands with the command block system.
- Play in Adventure mode / Never play in peaceful.
- Play with sound and particules.
- Minimum field of view: 6 chunks.
- For multiplayer server don't forget: "enable-command-block=true".
- Reduction of mobspawner and zombies in the city of introduction.
- Signs add and better indication for some missions in the city of introduction.
- The road to the bridge in the city is more appropriate.
- The way to the "gemme du souvenir", the buttons in the 2 heads of gods protector and the dungeon entrance are better indicated.
- The path on the ramparts of Kakkara dungeon in the desert is more appropriate.
- A better indication of the sacred store.
- The fishing rod is now unbreakable.
- Added security to the end dungeon boss and the mini-boss Hector drop all their soul (Âme).
- Added security to tp the player directly to Earndhel if a checkpoint is obstructed.
- The books statistics is now well in the basement of Henry Jones Senior.
- The player can't more now jump into the big gate of the city of introduction.
- Deleting a message that appeared twice in the tutorial.
- Some holes were resealed and corrected to prevent the player from locking.
- Fixed a bug where the player making the quest for the sacred artifact after putting the power battery (pile d'énergie) in the hopper (it was tp directly to the dungeon of desolation).
- Fixed bug removing 40 Dahal when the player put gem courage (gemme du courage) before the gem of life (gemme de vie).
- Fixed several tp in the dimension 'desolation' that automatically stop.
- Fixed final tp bringing the player to the present that automatically stop.
- Fixed a bug preventing the player to have the sacred item Getsuga after filing "Sovereign Scales Chaos" (Ecaille Souveraine du Chaos).
- Fixed minor bugs giving the player the opportunity to get out of the map.
- Fixed the spelling of certain dialogue and panels.
- Added translation of the signs in the game.
2015-02-21 - Map Released.