The long-awaited sequel to my previous PvE map! Originally a custom mode in Dota 2, Aghanim's Labyrinth 2: The Continuum Conundrum faithfully recreated in Minecraft.
Aghanim's Labyrinth is a roguelike mob arena map. Progress through 16 floors of unique combat encounters and in-depth boss fights. Featuring tons of custom mob and item mechanics, as well as procedurally generated room choices and unlockable difficulty levels for increased replayability.
New to the sequel are custom spells for the player(s) to use and upgrade as they progress through the Labyrinth.
Can you make it to the end of the labyrinth? Playable in either singleplayer or multiplayer.
Made by me over 600 hours, with more than 10,000 command blocks.
File Information
112 MB
File Version
1.2
Minecraft Version
This map works best in Minecraft 1.21.1. Playing in other versions might cause bugs or break the map.
Map Credits
MrKheese
Update 2.0:
-Spell cooldowns are now visible right above the hotbar.
-Reduced base cooldown of most of the starter spells.
-Many baby zombies are now adults.
-Player scaled difficulty modifiers have been reduced with 3 players or less.
-Easy difficulty is now easier.
-In singleplayer, you now get an extra legendary (purple) shard upgrade after the first combat room.
-Fixed respawning with less than full HP when your max health was higher than the default.