/clone ~ ~ ~ ~10 ~10 ~10 ~20 ~ ~The /clone command copies a rectangular region of blocks from one location to another in your world. This generator builds the full syntax, including source coordinates, destination, filter modes and clone behavior, so you can duplicate or relocate structures without placing a single block by hand.
The syntax is /clone [begin] [end] [destination] [filter] [clone mode]. You define two corners of the source region, then a destination corner. The command copies up to 32,768 blocks per operation, matching the same limit as the /fill command.
Clone is the workhorse command for map makers and builders. To duplicate a house, mirror a wall, or move a structure 50 blocks north, it is faster than any manual method. Combine it with the /fill command to clear the destination area first, or use the move clone mode to relocate and clean up in one step.
The clone command has two layers of configuration: filter modes (which blocks get copied) and clone modes (how the copy operation behaves).
| Filter | Behavior | Use Case |
|---|---|---|
| replace | Copies all blocks including air | Full structure duplication |
| masked | Copies only non-air blocks, keeping destination blocks where source is air | Pasting structures onto terrain without flattening |
| filtered | Copies only the specified block type | Extracting specific materials from a build |
| Mode | Behavior | Overlap |
|---|---|---|
| normal | Standard copy, fails if source and destination overlap | Not allowed |
| force | Allows overlapping regions by using a temporary buffer | Allowed |
| move | Copies to destination, then replaces source with air | Not allowed |
Tip: use force mode when you need to shift a structure a few blocks in any direction. Since the source and destination will overlap, normal mode would fail, but force handles it correctly.
The /clone command copies a rectangular region of blocks from one location to another. It supports up to 32,768 blocks per operation and offers filter modes (replace, masked, filtered) and clone modes (normal, force, move) to control how blocks are copied.
Normal mode fails if the source and destination regions overlap. Force mode allows overlapping regions by cloning to a temporary area first. Move mode copies the blocks to the destination and replaces the source region with air, effectively relocating the structure.
No. The /clone command only works within the same dimension. You cannot clone blocks from the Overworld to the Nether or End. To transfer builds across dimensions, use structure blocks or the /execute in command combined with /clone.
The /clone command can process a maximum of 32,768 blocks per execution, the same limit as /fill. For larger builds, split the clone operation into multiple commands covering different sections.
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