Welcome to Chunk Defense.
In this map, you are given a small plot of land surrounded by bedrock, and you have to make the most of it to survive while defending against 100 waves of monsters.
In between rounds, there is a shop where you can go to and exchange credits (earned by killing monsters) for various items as well as trade in various mob drops for gear.
Over time, you build up your base and fight against the waves as they increase in difficulty.
Experience many rare combinations from 40 spider jockeys at once to 6 drowned chicken jockeys with tridents.
Can you complete all 100 rounds? If so, can you do it again?
There are 9 maps to play on each with its own unique environment and challenges.
- Build your base in the style of Minecraft Survival as you make the most of the limited resources
- Fight against 100 rounds of monsters ranging from super easy to super difficult
- Buy building blocks, animals, plants, and more with credits you earn from killing monsters.
- 9 different maps to live on
- Custom advancements
- My signature Youtuber's Button makes its return
- I managed to make poisonous potatoes useful
- Invest early in your credits per kill. It will pay off massively in the long run.
- Build your base to adapt to the map you are playing on.
- Feel free to build traps, but beware that some rounds were designed to counter specific traps.
- You get three double dips. Use them wisely. Rounds 50 and 69 are great places to use them: 50 because it gives an extra 6 totems of undying and 69 because an extra 100 baby zombies can easily become an extra 500 credits with proper defenses.
- Don't forget about the drops. You can trade these in for various resources. Just remember to ensure that they are in your inventory at the end of the round.
- Exclusivity can be useful to prevent being swarmed from all four sides.
- Make use of the day period. This is when you can freely build and prepare for night.
- If you die, the map resets. If you don't like the idea of losing all your progress, make periodic backups of the map.
- This map was not tested for multiplayer, and I have no way of doing so. Multiplayer should work, but there are probably many bugs with it. In multiplayer, if any one player dies, the map resets.
- Fixed being unable to double dip on consecutive rounds. You can still only double dip each round once.
- Fixed a spelling mistake in the "Please select a map." message.
- Added three new advancements: Animal Sanctuary, Quick Fighter, and Who Needs Trees? (inspired by TennHero)