The map is fully completed, but there is one area of the map where there's an issue, that it is currently not resolved, and it is an issue that I don't have a solution to at the moment. The issue may appear during gameplay, but it will not hinder progression. Thank you for understanding.
The Reverie Trials: Ravencrow Manor is a co-op Minecraft Puzzle/Adventure map that sees players fighting and puzzling their way through an abandoned manor. This map requires players to use their puzzle solving and observations skills to unlock areas and rooms within and around the manor, while defending themselves from various types of Skels, undead skeletons that only have one goal - the death of the players. Will you escape the manor or will you be forever trapped within its dark halls? This map is inspired by Resident Evil 1.
This map is a spiritual sequel to my first two maps: The Reverie Trials and Garden of Veridian
Minecraft Version: 1.21.10
IF you use any texture pack, please make sure the texture pack do not interfere with any paintings.
This Map is made FOR minimum 2 players, BUT, it can be played with more, up to however many you'd like.
Throughout the map, there are total of 4 buttons hidden in various areas. Finding and pressing these buttons will grant you a small boon, but otherwise is not required for progression. Good Luck!
Rules of the Map
- Please play in Adventure Mode.
- Please play on Easy or above difficulty.
- Please do NOT break any item frames, this WILL cause a softlock.
- Please only take items from Visible item frames.
- Please do NOT break, craft, or dispose of Named Tools
- Ensure Command Blocks are enabled.
- [Server] Please turn OFF Spawn Protection
- [Note] Setting UI Size to Medium might be needed if your display isn't big enough.
Video Walkthroughs are COMING SOON!
Credits:
Phan, on PlanetMinecraft - Builder
KawaMood, on Modrinth - Weapon Rack Datapack Author
WasdBuild, on X/Twitter - Moar Redstone Datapack Author
Follow me on Twitter/X for updates!
This map is made completely in Vanilla Minecraft using Creative mode. With little Command Blocks code and the simplest of redstone circuits. Please be aware that I have 0 knowledge of redstone before making this map, so I know that the redstone circuits in the map can be vastly improved, however, compact and efficient redstone is NOT the goal of creating this map.