Being trapped in a place with 100 doors as a way out, is like a lab rat trying to escape from it's eternal prison. The first version of Ascending traps the player inside the Chambers; a place which no one belongs in.
Ascend includes:
• 100 Levels of pure insanity
• 5 locations
• Unique mechanics
• Clues about two other maps (Fragile and Elevend)
• Trolls
• Bosses
• Custom Advancements
• Easter Eggs
Disclaimer: Although this map was updated to it's final version, the Simplicity Update, it still contains lots of parkour with many hard jumps and not so easy puzzles. It is not recommended if you're not good at that, or can rage too quickly. You've been warned!