Descend into the depths of an alien tomb in a desperate quest to escape a forsaken planet. Brave custom creatures, dangerous puzzles, and all manner of ridiculousness in your quest for salvation. Dare to go where few before you have gone, and where none have escaped with their sanity. Remember, nothing is as it seems.
Made by bumsnik_united & RearAdmiralTush.
The culmination of months of work, The Tomb of Eldritch Psychic Horror is a true fusion of adventure and puzzle map. Following a malfunction and harrowing crash on your starship, you find yourself stranded on an unfamiliar world with few resources. With the only sign of life other than the remains of your craft being an ominous tomb set in the alien mountainside, you must descend into its depths in hope of finding a way off the forsaken planet. Dare to go where few before you have gone, and where none have escaped with their sanity. Brave deceptive puzzles, classic dungeon-style traps around every corner, all manner of custom creatures, ridiculous redstone contraptions, and countless other dangers in your quest for salvation. And remember, nothing is as it seems.
The Tomb is intentionally difficult and frustrating. Your deaths will be kept track of by a scoreboard, and you’ll respawn at the last checkpoint with your whole inventory still on you. It features immersive custom environments outside, and over 50 hand-crafted chambers teeming with danger below the surface. With kilometers of redstone wiring, hundreds on hundreds of command blocks, a state-of-the-art wireless redstone system, and plenty of hidden Easter eggs, the Tomb is an ever-changing adventure like no other.
A defining feature of this map is that while we make extensive use of command blocks, no traps are triggered by them. This means that everything is manually triggered by pressure plates, tripwires, etc., and that if you’re careful enough, it’s possible to avoid nearly every trick the tomb has to throw at you.
But we doubt that will happen. No one has ever made it through the tomb without dying at least once. It’s that hard. Try to prove us wrong.
Now, enter the Tomb.
Your doom awaits.