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Many features and mechanics take advantage of new possibilities in 1.8. There are now certain blocks you have to avoid, 18 different levels, a second layer you must dodge, and token boosters.
Levels are randomized, and now there are 9 dodge levels, and 9 land levels. There are randomized emerald blocks you can collect to get an extra emerald. You can customize any aspect of the map with tokens you earn from playing.
In the shop, you can buy token multipliers, second chance scrolls, different wall materials, and 2 new particle effects. You rank up every time you reach the high score goal. If you still don't understand how it works, don't worry, because there is now a tutorial in-game. When you beat my high-score the game will tell you!