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Dungeon Arena Remix

Created by NateT_Bird

(273 votes)

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Important Information

You may record videos of this map for YouTube if you give proper credit. This includes an in-video acknowledgement that I (NateT_Bird) made the map and the following information in the video description:

Map Name: Dungeon Arena Remix
Author: NateT_Bird (https://www.youtube.com/user/NateTBird)
Map Download: http://www.minecraftmaps.com/pve-maps/dungeon-arena-remix

Map Info

Map Trailer

Choose a powerful class with a unique play style. Fight against waves of monsters in themed arenas. Gain gold by defeating enemies and beating arenas. Spend gold to upgrade your class, unlock perks and arenas, and buy items. Become as strong as you can to defeat the final arena.

Randomized waves and bosses means that you can replay the map again and again, but have a new experience every time. You can repick your class at any time with no penalties. You can choose from 5 difficulties if you want more of a challenge. The map automatically makes enemies stronger when playing with more players.

  • Estimated play time: 1 hour
  • Recommended players: 1-8

Map Features

  • 7 unique and powerful classes
  • 11 themed dungeons
  • custom enemies
  • randomized waves
  • bosses and bonuses
  • class upgrades
  • perks
  • an item shop
  • infinite upgrades
  • 5 difficulties
  • a custom resource pack
  • and much more!

Server Settings

enable-command-block=true
gamemode=2

Contact Me

If you have any questions or feedback please email me: natetunderscorebird@gmail.com

Help me make maps and receive awesome rewards for doing it: https://www.patreon.com/NateT_Bird

Learn about map making and watch behind the scenes videos: https://www.youtube.com/user/NateTBird

Stay up to date and see sneak peaks of upcoming projects: https://twitter.com/NateT_Bird

Made for Minecraft 1.10.2

Dungeon Arena Remix

Creator: NateT_Bird
Map Category: PvE Maps
Map Version: 1.0
Minecraft Version: 1.10.2
File Size: 4.5 MB
Date Added: 2016-10-24
Downloads: 12,176

Comments  

+1 ProfSilver If I were to upload this to a realms server, would it function properly (as of the current version of minecraft.)

Thanks!

2017-04-24 21:12

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0 Kronos_019 Quoting VictorLight:
AMAZING MAP
but i have one problem, mobs are kinda lagging for me and they're pretty buggy as i have really high ping on a server even though it's single player and my fps is high
can someone help me with that? mobs move a bit and then stop, move a bit then stop, move and stop... etc
i really need help ;-;

i believe your internet may be slow. i recommend running the map locally.

2017-02-04 14:55

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0 DionisioGT I'm playing your map and recording a series for my channel :3 The link to this post is in the description of the video. If you want to watch the video here you have it. Just this little fact that is in Spanish haha, but here you have it, there will be more:

https://youtu.be/tCe8FeQmr1U

2016-12-24 23:39

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0 chuckjirka Quoting Myst Xtreme:
Fantastic map! I enjoyed the level design and custom mobs. The upgrades worked well.

I did make a video of this map: https://youtu.be/apgb_UORec8


how did you play it without mob lagging? :D

2016-11-09 19:16

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-4 UndercoverFish Quoting NateT_Bird:

Thank you for all your feedback. I am always trying to improve my maps, so I highly value any feedback I get. I am glad you enjoyed it. Have a fantastic day!

Thanks for having a look!

2016-11-08 01:39

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+1 NateT_Bird Quoting UndercoverFish:
I love this map, it's really fun and I'm really far in and still love it. Whats really nice is that its never boring because of the random spawns and themed mobs. I do have a few recommendations though. (Disclaimer: I know pretty much nothing about commands so if some of the things I mention are impossible, I'm sorry) 1: Make it so that the player needs to move for the wise investments to work, because i went afk for an hour and didn't want to "cheat" so i ran a scoreboard reset command on the gold, because i got so much gold for doing nothing except wasting electricity. 2: The Shaman boss in the coliseum SERIOUSLY, SERIOUSLY needs a limit to the amount of mobs it can spawn in. 3: Baby slimes shouldn't be able to drop gold because they're basically a gold farm, and maybe a cap should be put on the extra gold from all sources upgrade. I'm really sorry if it seems like I'm an arrogant twit who does nothing but complain. I love this map, and even if these changes aren't made, it's still one of my favourite maps ever, and I've played a lot of maps in my time.


Thank you for all your feedback. I am always trying to improve my maps, so I highly value any feedback I get. I am glad you enjoyed it. Have a fantastic day!

2016-11-07 14:13

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+1 UndercoverFish I love this map, it's really fun and I'm really far in and still love it. Whats really nice is that its never boring because of the random spawns and themed mobs. I do have a few recommendations though. (Disclaimer: I know pretty much nothing about commands so if some of the things I mention are impossible, I'm sorry) 1: Make it so that the player needs to move for the wise investments to work, because i went afk for an hour and didn't want to "cheat" so i ran a scoreboard reset command on the gold, because i got so much gold for doing nothing except wasting electricity. 2: The Shaman boss in the coliseum SERIOUSLY, SERIOUSLY needs a limit to the amount of mobs it can spawn in. 3: Baby slimes shouldn't be able to drop gold because they're basically a gold farm, and maybe a cap should be put on the extra gold from all sources upgrade. I'm really sorry if it seems like I'm an arrogant twit who does nothing but complain. I love this map, and even if these changes aren't made, it's still one of my favourite maps ever, and I've played a lot of maps in my time.

2016-11-05 20:00

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+3 VictorLight AMAZING MAP
but i have one problem, mobs are kinda lagging for me and they're pretty buggy as i have really high ping on a server even though it's single player and my fps is high
can someone help me with that? mobs move a bit and then stop, move a bit then stop, move and stop... etc
i really need help ;-;

2016-11-03 13:36

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+3 SOAWplays Wow, the Coliseum has undergone some renovation since I last saw it! ;)
Props to you, Nate. This was awesome to play with friends.

2016-11-01 19:53

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+2 Myst Xtreme Fantastic map! I enjoyed the level design and custom mobs. The upgrades worked well.

I did make a video of this map: https://youtu.be/apgb_UORec8

2016-10-31 10:09

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0 NateCreeper_ Quoting NateT_Bird:
I have read it and I plan to fix it for a future update. I thought they fixed the lag issues with the new command blocks, but I guess not. I will move things in the map to hopefully fix the issues, but it will take some time. So it might not be fixed till MC 1.11 comes out.


Great! I wasn't sure if you would even fix it for this map! I do know quite a bit about commands blocks and map making and I know that it will take a while. So, don't think you need to rush it.

2016-10-29 23:47

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+1 NateT_Bird Quoting NateCreeper_:

Okay, good to know that I'm not the only one having this problem. Hopefully, if NateT_Bird reads this, he will fix this for future maps. At times, this was barely playable for me.

I have read it and I plan to fix it for a future update. I thought they fixed the lag issues with the new command blocks, but I guess not. I will move things in the map to hopefully fix the issues, but it will take some time. So it might not be fixed till MC 1.11 comes out.

2016-10-28 20:40

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+1 NateCreeper_ Quoting Fred:

Oh. I thought my computer was the problem for like, four years of playing command-heavy games. I looked at them all, and most of them have the same issue. NateT_Bird is also my favorite!


Okay, good to know that I'm not the only one having this problem. Hopefully, if NateT_Bird reads this, he will fix this for future maps. At times, this was barely playable for me.

2016-10-27 21:26

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+2 NateT_Bird Quoting Prometheus:
Thank you so much for making this! I just have a couple of questions:

First of all, will this be the last Dungeon Arena map?

Secondly, do you plan to release any videos on how some of the incredible mechanics in this map (Mage's healing aura, Assassin's damage nullification, etc.) work? I really want to include a mechanic like the Barbarian's rage in a realistic survival map I'm working on!


This will not be the last Dungeon Arena map. I plan to make Dungeon Arena 3 eventually (probably in a couple years). This map served as a test to figure out what mechanics work best for the Dungeon Arena genre.

I do plan to release videos explaining some of the more interesting mechanics. I haven't been very good at doing that in the past though, so if you don't want to wait you can take a look at the commands in the map itself. I did label most of the command blocks so you can know what they do.

Thank you for your support. Have a great day!

2016-10-27 13:50

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+2 Anonymous Quoting Sir Parzival:
Once again, NateT_Bird amazes with his command block talent. When I stepped into the little class upgrade section in the lobby, I noticed that some of the blocks back in the lobby changed their alternate textures. That leads me to believe that he made seven lobbies for each class! Or I might just be losing my mind.

I'm a great fan of your Dungeon Arena series and Crypt Crawler, keep up the good work!


If I know my commands correctly, he probably made a system that detected you were near, then checked your class, and finally cloned in the respective ability shop, which also has to keep check of how many times you've upgraded and that it's you and not someone else playing your class... Man, it seems even more magical that way!

Makes me wonder what happens if 2 people hopped in at the same time...

2016-10-27 02:39

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+1 Prometheus Thank you so much for making this! I just have a couple of questions:

First of all, will this be the last Dungeon Arena map?

Secondly, do you plan to release any videos on how some of the incredible mechanics in this map (Mage's healing aura, Assassin's damage nullification, etc.) work? I really want to include a mechanic like the Barbarian's rage in a realistic survival map I'm working on!

2016-10-27 01:16

Quote
+1 Sir Parzival Once again, NateT_Bird amazes with his command block talent. When I stepped into the little class upgrade section in the lobby, I noticed that some of the blocks back in the lobby changed their alternate textures. That leads me to believe that he made seven lobbies for each class! Or I might just be losing my mind.

I'm a great fan of your Dungeon Arena series and Crypt Crawler, keep up the good work!

2016-10-26 21:08

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+2 Fred Quoting NateCreeper_:
Fun, although I would prefer if the class system was a little more like Dungeon Arena II where there was more variety in the weapons. (potions, knockback and fire aspect Enchantments, armor, etc.)

Also, I found it was really laggy. Though I do admit that my computer is pretty weak, when I looked behind the scenes, I immediately found the problem: You have the play area right were the command blocks are!

If you weren't aware, if you have the players in the same area as the command blocks, the game gets really laggy. To fix this, simply keep the command blocks in the spawn chunks and move the players to a far off area.

Thanks!
P.S: You are my favorite map maker! I must've played Crypt Crawler a dozen times!


Oh. I thought my computer was the problem for like, four years of playing command-heavy games. I looked at them all, and most of them have the same issue. NateT_Bird is also my favorite!

2016-10-26 21:00

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+3 NateCreeper_ Fun, although I would prefer if the class system was a little more like Dungeon Arena II where there was more variety in the weapons. (potions, knockback and fire aspect Enchantments, armor, etc.)

Also, I found it was really laggy. Though I do admit that my computer is pretty weak, when I looked behind the scenes, I immediately found the problem: You have the play area right were the command blocks are!

If you weren't aware, if you have the players in the same area as the command blocks, the game gets really laggy. To fix this, simply keep the command blocks in the spawn chunks and move the players to a far off area.

Thanks!
P.S: You are my favorite map maker! I must've played Crypt Crawler a dozen times!

2016-10-26 02:04

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+1 CoolJack2003 NateT_Brid map is always the BEST!!!
i will support you forever!!!
NateT_Brid you are da Best!

i will wait for more maps from you! =)

2016-10-25 12:51

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