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Parkour War

Created by BlueCreeper111

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Map Info: 
Can you make it through all 7 continents without being defeated? Try and complete the parkour within a certain amount of time or be defeated by the enemies! See if you can conquer the world in this timed race map and stop the enemies before they take the world before you!

Features:

  • 7 Levels of different parkour.
  • Timing system.
  • Intense redstone.
  • Hub.
  • Multiplayer support.

Rules / Info:

  • Play on Peaceful.
  • Do not cheat.
  • Map is in version 1.0
  • Time to complete: 14 days (2 weeks)

Map made by bluecreeper111.

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Map Details

Creator: BlueCreeper111
Rating:
(179 votes)
Version: 1.1
MC Version: 1.8.9
Size: 580 KB
Added: 2016-01-27
Downloads: 10,599
Category: Parkour Maps

Comments  

0 bluecreeper111 Quoting RadGamer:
u cant even make most of the jump in the australian map, did u even test all of the levels


Yes I did test all of the levels, and in the updated version of Parkour War I fixed the impossible jumps in Australia. Somehow that must have gotten past me...

2016-01-30 22:25

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+2 RadGamer u cant even make most of the jump in the australian map, did u even test all of the levels

2016-01-30 09:52

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+1 bluecreeper111 Quoting Cole:
I wish the map had more to do with war. From the map description, I thought that at the end of each level you would fight a hoard of zombies or some other kind "warrior".
I think that the map could've been called Timed Parkour or something.

But other than that (and a few impossible jumps) it was a pretty solid map.


Besides, the description of the map states "See if you can conquer the world in this timed race map", so it does tell you it is timed parkour.

2016-01-29 15:05

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+2 bluecreeper111 Quoting Cole:
The cactus to ladder jump on South America. I couldn't even make it in creative mode.


I made the jump perfectly fine...... maybe try harder next time.

2016-01-29 15:01

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0 HyxRazor Amazing map man been waiting for days for this map! I recorded this for youtube (it took me 2 hours) now I have no voice happy :D

2016-01-28 23:09

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+4 Cole Quoting bluecreeper111:

Could you tell me where there are impossible jumps? I will update the map and fix them.

The cactus to ladder jump on South America. I couldn't even make it in creative mode.

2016-01-28 18:49

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+1 bluecreeper111 Quoting Cole:
I wish the map had more to do with war. From the map description, I thought that at the end of each level you would fight a hoard of zombies or some other kind "warrior".
I think that the map could've been called Timed Parkour or something.

But other than that (and a few impossible jumps) it was a pretty solid map.


Could you tell me where there are impossible jumps? I will update the map and fix them.

2016-01-28 14:12

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0 Cole I wish the map had more to do with war. From the map description, I thought that at the end of each level you would fight a hoard of zombies or some other kind "warrior".
I think that the map could've been called Timed Parkour or something.

But other than that (and a few impossible jumps) it was a pretty solid map.

2016-01-28 04:21

Quote Report
+3 bluecreeper111 Quoting FantomLX:
Good idea, but heres my suggestions also things that you should/should not have done. Also all my suggestions are to help improve your map :D

First please don't say intense redstone, I understand that it may for you, but if you check out the other maps, a timer is not really "Intense"

Watch some redstone videos to help improve upon it, because people could easily cheat starting the timer by standing on side of pressure plate, so maybe learn how to use /execute and put an armorstand there instead :D

Instead of using string on top of cactus and sugar cane do /gamerule randomtickspeed 0

A way to not show particles is put true at the end of /effect like /effect @p saturation 1000 255 true

On Australia, some jumps were impossible, and try avoiding the use of barriers without telling the player.

But great storyline :D
Good luck on trying to improve on your future maps :D

Thanks so much for the suggestions :). The barriers in Australia must have been an accident, because I dont remember putting any there lol :P

2016-01-28 03:02

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0 Cole I wish that it had more to do with wars. Reading the map description, thought that after each level, you would have to fight a hoard of Zombies or some other "warriors".
It seems like it should've been called Timed Parkour or something.

Other than that and a few impossible jumps, it is a solid map.

2016-01-28 02:16

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+3 FantomLX Good idea, but heres my suggestions also things that you should/should not have done. Also all my suggestions are to help improve your map :D

First please don't say intense redstone, I understand that it may for you, but if you check out the other maps, a timer is not really "Intense"

Watch some redstone videos to help improve upon it, because people could easily cheat starting the timer by standing on side of pressure plate, so maybe learn how to use /execute and put an armorstand there instead :D

Instead of using string on top of cactus and sugar cane do /gamerule randomtickspeed 0

A way to not show particles is put true at the end of /effect like /effect @p saturation 1000 255 true

On Australia, some jumps were impossible, and try avoiding the use of barriers without telling the player.

But great storyline :D

Good luck on trying to improve on your future maps :D

2016-01-28 01:42

Quote Report

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