"Hundreds at sight.. Thousands more to come.. There seems to be no end of them marching from the depths of the forest.. The nation's last refuge is under siege. Will its Protectors prevail, or will Myrunir be overrun by the Dead Legion?"
Protectors of Myrunir is a PvE Objective Defense map where you use Fantasy RPG-Style skills, Turrets , and custom NPC allies to Defend Myrunir City from the imminent Dead Legion's siege. Though this map is meant to be played by 4 - 20 players, There is a Singleplayer Option that grants you a lot of help from the NPCs and reduce difficulty.
Changed: - THE MAIN OBJECTIVE HAS CHANGED LOCATION: Now your primary objective is to defend the Bunker Gate (No longer the Church). It is located deep in the city. The gate pops out of Aldera mountain's hill. The HP is still the same.
**Added:** - More towers to put mages on, and an additional Pylon in front of the Bunker Gate had been added. - Now you start with an activated Pylon near the Bunker Gate. - NPC 3D model performance improvements and new animations. - Building improvements. - 2 new soundtracks
**Fixed:** - No bugs fixed this time.
v 1.2 -> 1.2.1
**Changed:** - MOST SKILLS ARE NOW LOCKED FROM THE START. They will unlock each time you clear a wave. Advanced Skills unlock after clearing wave 4, and Mystic/Masterful skills unlock after clearing wave 9. - Starting items are greatly reduced, all players now start with 5 Acknowledgements only. - The first 5 waves of the game will give more rewards. The rewards will accumulate as many as the old starting items. - Minor Datapack performance improvements
**Added:** - More tips around the shops to help new players figure out what to buy.