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Created by Professortaco77

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Map Info

Together is a map that will allow you and another player to work together as you attempt to solve each puzzle.

This map will test your ability of communication, and test the theory if two heads are better than one.

Now grab a friend and test your ability to solve ten puzzles as a team.

Through out this map you will work together to reach the end and achieve your goal.

Without each other you will not be able to complete this map, so you and your partner will rely on each other constantly.


Map Details

Creator: Professortaco77
(141 votes)
Version: 1.0
MC Version: 1.12.2
Size: 718 KB
Added: 2018-03-03
Downloads: 31,962
Category: Puzzle Maps


0 XRobloxBlueX well, im having some problems with spawn, can someone tell me the coordinates of where the map starts please? i am spawning in the middle of nowhere

2021-08-21 23:42

+8 BelleGueule Nice puzzles but BE AWARE puzzle 8 is Caps Sensitive... i repeat puzzle 8 is CaPiTal SeNsItIvE

2019-02-17 16:35

+2 Tete40i We really liked your map ^-^


But hey, no jokes, we thought the map was really fun and creative, but there were a lot of major problems, and the puzzles were a little bit repetitive. The TNT thing was just a rage quit ahah

2018-03-30 11:28

+3 Stockley_ *Review contains spoilers*

Overall this map was fun to play! I liked how you chose the theme of "communication" and stuck with it through the entire map. It led to some interesting puzzles that my friend and I enjoyed solving. There were a few flaws with the map however that stuck out. A few of the puzzles felt a little "off". The one where you have to count the pumpkins in the different colored rooms was a bit annoying due to how dark it was. Some of them we couldn't even see and had to go into creative just to get a better look.

My friend and I each rated the map out of 10.
I gave it a 7/10 while he gave the map a 6/10.

Our overall score for this map is 6.5/10.
Keep up the good work!

2018-03-16 21:13

0 Closeplanet2 https://www.youtube.com/watch?v=q_rj8WJw2yQ

2018-03-12 22:49

-16 Anonymous Map made no sense.
Would be better if it was in adventure mode so one can't break out the rooms.

2018-03-08 19:21

+8 CptBaas Hey there, I just played your map and it was really fun! There are, however, some problems we came across that I'd like to point out
to you! I'll just list them down here without any introduction, so I hope you'll understand. If not, you can send me an email on

1. Setspawn could be automated with testfor-command.
2. Level 3 could be solved with only activating the white block lever, which we actually did accidentely. We thought we accidentely solved the puzzle!

3. You can see through the doors before you enter a room, so I can see what my co-op partner is going to see before I go to my own room. You can solve this by using my last tip!

4. We couldn't solve the pool room puzzle because we didn't know the answer had to be on 1 single peace of paper. Took us very long and we had to take a look at the redstone to understand the solution. Give people a hint or something.
Maybe give 1 paper and every time you hand in the wrong solution spawn a new (testfor chests with inventory)

5. The color block pumpkin puzzle: use testfor and chests instead of hoppers, you can't see how many items you added in the chests.
Putting everything in every color block will succeed too, as you can overload with 8 blocks and you succeed (any block too much will still pass through the hopper that gives a signal to the dropper with shovels).

6. Puzzle with the blocks in the chest corresponding with letters was really fun (and hard)!

7. Level 9 spot the differences: you can work throughout the chest with items and that way the puzzle is really easy, so I can ask my co-op partner specifically for the items that my room doesn't have.

8. Level 10 you can glitch the pressure plates to stay activated if you repeatedly press them. If you use inverters instead (so pressure_plate_ activation spawns a block and deactivation despawns it)

9. You can split players with tp @p twice with a delay, instead of going to different room, 'cause we sometimes didn't see there was a ladder up, both went down and then ended stuck in the same room. ;)

2018-03-04 14:55


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