The Hexadecimal Temple is a temple long forgotten by Humanity.
You, the Player stumbles upon it and has to make it through Command-01's Hexadecimal Puzzles!
- BRIGHTNESS LEVEL: 50 OR ABOVE
- SMOOTH LIGHTING: ON
- DIFFICULTY: PEACEFUL
If you have any additional feedback or constructive criticism, please leave it in the comment section below.
Have fun!

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Creator: |
zQuil |
Rating: |
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Version: |
1.2 |
MC Version: |
1.10.2 |
Size: |
887 KB |
Added: |
2017-02-16 |
Downloads: |
4,205 |
Category: |
Puzzle Maps |
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Comments
I got the paper, but I held onto it and completed the parkour section. Afterward, I was able to teleport but the doors were already blocked.
I went down the stairs and started at room 1, but was unable to get to room 3.
As Kath has noted, the emerald hopper didn't work even though I had the right code. I went into creative and manually stacked the emeralds (proof that the code was right) to complete.
Also you used "at player" instead of "@p" which made the command "break"
Great idea and very well executed aside from the few minor details. Keep up the good work.
2017-03-16 17:48
QuoteThat's intended ;)
2017-03-16 17:41
Quote2017-03-13 17:02
Quote2017-03-10 20:05
QuoteOh, I forgot to add the comparators can send redstone signal farther, using hoppers, for example, just not when using command blocks.
2017-03-01 09:13
Quote2017-02-27 17:29
Quote2017-02-25 23:52
Quote2017-02-25 23:51
Quote2017-02-19 19:52
Quote2017-02-19 09:53
Quotei know it's something about the 16-base but how
2017-02-18 19:22
Quote2017-02-17 20:18
Quote2017-02-17 02:05
Quote