Get from one elevator to the other to reach the next floor. The difficulty of the custom shadow monsters gets harder the further you get.
You can't kill the monsters and they will traumatize you the closer they get.
There are more random floor combinations than particles in the observable universe making every playthrough an unique experience.
- Infinite number of randomized hotel floors.
- Ruthless custom monsters from the Void.
- Unique random floor events.
- Use custom abilities and items aid you.
- Repeatable! When you die, entire map is reset.
Watch Nephalem's explanation video for more details.
2017-07-01 - Map Released.