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Re-connect

Created by Plasmo321

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Map Info:
Re-connect is a remake of the classic, Connect 4. It is a very fun map to play with your friends. There are two teams: Team Blue (Diamond) and Team Green (Emerald).

Requires 2 people to play!

For those who aren't familiar with Connect 4, basically you have to get 4 blocks in a row diagonally on the board and whoever does it first wins.

Youtubers must include link in description and say plasmo321 at least once in recording.

My map is in beta at the moment but I plan on updating it in the near future.

Huge shout out to mc_da for doing most of this update!

The v1.4 BETA update includes:

  • Announce when someone wins.
  • Cannot summon new blocks in full columns.
  • Get teleported to the lobby at start.
  • Sign clicking works with non op players.
  • Misc improvements.

To do:

  • TP players back to lobby when someone wins.
  • Finish final logo/thumbnail.

Map Details

Creator: Plasmo321
Rating:
(13 votes)
Version: 1.4
MC Version: 1.8.8
Size: 232 KB
Added: 2015-10-16
Downloads: 4,632
Category: Game Maps

Comments  

0 plasmo321 Don't worry guys I'm still here! I'm just in school atm and it's hard to do both school and mapping. My 2016 plans for Minecraft maps are going to be great! Leave ur suggestions at for map ideas.

2016-01-06 19:54

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0 Plasmo321 Quoting mc_da:

OK I downloaded the map and now I see what the problem is. I think I know how to do it.
First summon and armor stand {Invisible:1b,NoGravity:1b,Marker:1b} at every coordinate where a block could be. The use execute + detect. For example:
/execute @e[type=ArmorStand] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~ ~ execute @e[type=ArmorStand,c=1] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~1 ~1 execute @e[type=ArmorStand,c=1] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~2 ~2 execute @e[type=ArmorStand] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~3 ~3 say Diamond won.
This command first detects if there's a diamond block at it's location, and if it is, it detects again at the nearest armor stand (itself) if there a diamond block at it's diagonal, if it is, it detects one block further again etc. You would near four commands for four diagonals and for each team.
And just one more suggestion:
/effect @a 23 2 100 true (true at the end cancels particles)
If you want I can try to implement the changes to the map and send it to you by email, unless you want to make the map yourself, I would understand that.

Dude thanks so much!! If you could make it that would be ideal because finals are coming next week and I need to catch up a lot. Just email me the map preferably in a winrar zip at . Thanks again dude I never would have figured that out.

2015-11-22 04:43

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0 mc_da Quoting Plasmo321:
Thanks dude! I know that too but what I don't know is what scoreboard to make and how to make it so it sends a red stone signal when someone wins if that makes sense.


OK I downloaded the map and now I see what the problem is. I think I know how to do it.
First summon and armor stand {Invisible:1b,N oGravity:1b,Mar ker:1b} at every coordinate where a block could be. The use execute + detect. For example:
/execute @e[type=ArmorSt and] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~ ~ execute @e[type=ArmorSt and,c=1] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~1 ~1 execute @e[type=ArmorSt and,c=1] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~2 ~2 execute @e[type=ArmorSt and] ~ ~ ~ detect ~ ~ ~ diamond_block ~ ~3 ~3 say Diamond won.
This command first detects if there's a diamond block at it's location, and if it is, it detects again at the nearest armor stand (itself) if there a diamond block at it's diagonal, if it is, it detects one block further again etc. You would near four commands for four diagonals and for each team.
And just one more suggestion:
/effect @a 23 2 100 true (true at the end cancels particles)
If you want I can try to implement the changes to the map and send it to you by email, unless you want to make the map yourself, I would understand that.

2015-11-20 19:48

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0 Plasmo321 Quoting mc_da:

/title @a title {selector:"@p[score_win_min=1]", color:green, extra:[{text:" won the game!", color:yellow}]}

This is how you display someone's name in text, also works with tellraw and subtitle. You can change /title times if you want the title to be displayed for a longer/shorter peroid of time.
I haven't downloaded the map so I don't know what scoreboards, teams etc. you uses in your map, just change whatever you need to change in this command.

Thanks dude! I know that too but what I don't know is what scoreboard to make and how to make it so it sends a red stone signal when someone wins if that makes sense.

2015-11-19 21:55

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0 mc_da Quoting Plasmo321:
Also I'm no Sethbling when it comes to red stone so if anyone knows how I can make a feature that allows to announce the winner, please email me at


/title @a title {selector:"@p[s core_win_min=1] ", color:green, extra:[{text:" won the game!", color:yellow}]}

This is how you display someone's name in text, also works with tellraw and subtitle. You can change /title times if you want the title to be displayed for a longer/shorter peroid of time.
I haven't downloaded the map so I don't know what scoreboards, teams etc. you uses in your map, just change whatever you need to change in this command.

2015-11-19 17:01

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+1 Plasmo321 Also I'm no Sethbling when it comes to red stone so if anyone knows how I can make a feature that allows to announce the winner, please email me at

2015-11-13 01:11

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0 Plasmo321 Thank you guys soooo much for your support!! When this map gets 5K downloads I'll update this one. When/if it reaches 10K I'll come out with Re-Connect 2!! Please leave some feedback on what you guys want to see in the second map. I also plan on designing a logo for this map.

2015-11-13 01:09

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+3 Prometheus78 This map isn't half bad! If you're stuck on getting permanent saturation, just hook this command up to a spam clock:

/effect @a 23 2 100

This should give everyone playing a permanent 2 second timer for a saturation buff. Happy Mapping!

2015-10-18 21:53

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+3 nopilo Sounds cool! Never really liked Connect 4 but this probably took a hole lot longer to make! Ill try it.

I also appresiate your time in building maps so we Minecrafters can play. Keep building!

2015-10-17 16:09

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