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Forbidden Warrior: Crimson Lariat I

Created by avrona

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Map Info

Map Trailer

Forbidden Warrior: Crimson Lariat I is the first map of the Forbidden Warrior series, a new series of adventure style maps, filled with challenge, great environments, and a deep and interesting story for you to discover. The map comes with a resource pack that replaces the normal music with some better suited for your adventure! The resource pack installs automatically with the map, so you don't have to do anything else! Just launch the map and enjoy.


Almost 3,000 years ago, under the prophecy's command, an individual who became known as "The Keeper" has been chosen, to guard the treasure known as the Artifact, a powerful tool crafted thousands of years ago. He is to destroy all that is wrong in the world. However, this power soon led way to evil. When the first Keeper was chosen 1973 years ago, he became a powerful force raising an undead army with the power of the artifact, sending the world into anarchy. He killed anyone who challenged him, except for one man, who became known as the Forbidden Warrior. In their final battle, the Forbidden Warrior killed the Keeper and changed to prophecy, to ensure that when the evil in the form of a new Keeper returns, a new Forbidden Warrior will also rise. The two will rise and fall in a never-ending cycle over the years.

Now, the monsters of the Keeper have returned, meaning a new Keeper will soon rise. Find the Crimson Lariat, an ancient book that will guide you to the new Forbidden Warrior. It has been left in a mysterious building, known as a stronghold, deep within the Perdita Jungle.

Forbidden Warrior Maps

Forbidden Warrior: Crimson Lariat II
Forbidden Warrior: Powers From Beyond
Forbidden Warrior: Crimson Lariat I


- Fixed a bug with the well room door.

- Changed one of the final puzzles to be a lot easier.
- Changed some of the parkour segments.

- Fixed a bug in version 1.9 that prevented the player from investigating more than one spot.
- Added more investigation spots.
- Improved the environments.

- Added new "Investigate" game mechanic to tell you more about the stronghold.
- Added the option to choose between having regeneration and not having regeneration.
- Fixed many small issues and bugs
- Made it harder to cheat.


Map Details

Creator: avrona
(207 votes)
Version: 12
MC Version: 1.12.2
Size: 29.7 MB
Added: 2018-04-12
Downloads: 7,371
Category: Adventure Maps

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Oooooooooh I have no clue what people are complaining about, literally everything worked perfectly.

2021-12-17 22:47

lacned seriously I cannot see the backstory in this map and it is really misleading. I think that with a LOT of work it could become a really fun map though.

2018-08-12 02:24

Tar This was a terrible map it was so broken and confusing, my friend and I had no idea what to do or where to go and a ton of the redstone was not working at all. We wasted a lot of our time trying to figure it out and it was so bad. 10/10 WOULD NOT RECOMMEND. If you're playing for story, there is none. If you're playing for puzzles, they don't work. If you're playing for parkour there is some decent stuff in there but it ultimately compiles to nothing. That goes for the whole map. We hacked through to see the end and there was basically nothing there. No script, no end screen, not even an exit. We couldn't even tell we were done we were just stuck in this weird empty screen with no where to go. The parkour is extremely hard without a partner and some jumps are impossible without a boost. The whole time we were playing we were basically saying, "This is the worst thing we've ever done." Save your time and do not play this map.

2018-07-23 09:08

Anonymous When My friend and I started the map, we enjoyed the small bits of parkour that were fairly easy and had clear direction. Then, we were so entrance by the effort and beauty of the map we neglected the part of the map where direction was forgotten, story was thrown out the window, and fun and practicality were obliterated. The whole time, we were saying, "wow," but not because we liked it, but because we couldn't believe how broke it was. We kept saying, "this map is the absolute worst," and, "lord, this is so bad. It sucks." We wasted our time on this completely. This was the worst map. Maybe it was pretty, but it SUCKED.

2018-07-21 11:08

a guy this map is broken for teleport in the grand temple i need use gamemode

2018-06-29 10:20

Kalsyphr I revisited the map, and I still have to point this out since I was not clear the last time. The parkour in the room with the throne and the 4 pillars is impossible. Have you personally tested to see if you can actually make that jump on the right wall? As it stands right now, both in v4 when I first reviewed the map and now v10 (v1.10), I cannot pass this part. This specifically was one of the parts I had to cheat to progress through the map. Love the work done so far, I can't wait for the future maps in this series.

2018-06-28 19:48

GH148 This map has the potential of being the Final Fantasy series of Minecraft.

2018-05-23 18:33

FireWolf117 This map was extremely confusing and annoying to the point of rage quitting. It would be a lot better, as many people have already said, if there was dialogue explaining where to go next and what the story is.

2018-05-01 04:12

Interesting This map is interesting so far though I can't get past most of it, that being because there is no explanation of what to do (unless I missed it), or try to accomplish. But otherwise, the structures and landscape were great.

2018-04-17 23:49

Aphrodite my map was broken, so I turned it into a animal Paradise. I'm bored. :)

2018-04-17 18:09

BarkoBork Can other people play this?

2018-04-16 11:40

xPandachu This was a decent map, but way too confusing. It was hard to tell what to do or where to go. I got stuck after just 4 minutes of playing.

2018-04-14 21:42

Kalsyphr Had to cheat... quite a bit. There is many things wrong with the map that makes it unbearable to play sadly.

1.There is no sense of direction with this map.
Half the time I spent playing was just mindlessly exploring. When you open up new paths, you arent notified so you waste time trying to progress only to find out you have to back track. You could have added some dialogue in chat or something. At one point I had to cheat just to progress because there was no possible route to move forward (clay in the ravine). Seriously, we need some sort of path indicator, it doesn't have to be obvious but something to point you in the right direction. Heck, I even went the wrong way at the VERY BEGINNING. Though it didnt waste anytime, it grinds my gears knowing that even the start of the map isnt clear.

2. Parkour is extremely tedious and fairly hard.
I am, by no means, the best at parkour. However, I am very experienced with it and know my way around many difficult obstacles. Some things proved to be quite challenging, this map is not for any casual parkour player. I actually had to cheat some sections because I was getting very impatient after staying on the same spot for about 15 minutes or so.
That being said, this should be in the PARKOUR section of this website, not ADVENTURE. This is due to the fact that this map mainly revolves around parkour. Also please state in the description of the map that this is a parkour map, I was not ready to do parkour for the entire map since I was looking for an adventure map. Playing this map was just like a huge slap in the face every time the parkour got harder.

3. The puzzles, oh god the puzzles.
Honestly, some of the redstone puzzles were a huge pain to do. I straight up had to cheat one altogether because it was impossible to do after 10 minutes of trying to figure our HOW to start it (i'm looking at you redstone lamp floor). Doing restone block puzzles aren't a bad idea, but putting them in a map utilizing pressure plates in a cramped space? Heck no that should be taboo honestly. Next time please use them with levers, because pressure plates are way too finicky and end up wasting your time rather than being a puzzle. That being said, the redstone block puzzle with multiple layers is not possible in single player. One block you need is impossible to move using pressure plates by yourself.

This is NOT an adventure map. The start of the map had no story, no goal, and no direction. I honestly was waiting for the story to start for about the first half of the map, only then I realized I was playing a parkour map. I honestly forgot about the whole story due to my frustration while trying to get through the map. The map itself as a parkour map is marvelous, and quite difficult as previously stated. But as an adventure map it feels unfinished. There needs to be more story with the gameplay, its sad to say that most of the story is the backstory you wrote out for the map. What you did at the end was great, but that needs to be done for the ENTIRE gameplay of the map. The backstory gives you so much to work with as an adventure map, but I feel like you stopped trying to make the "adventure" part of the map. I feel like i'm playing an adventure map testing world.

For me I give it a 2/5 purely because there are many things to be fixed. The problems are glaring and it ruins the fun of the map.

2018-04-13 01:45

KingAmo The title means Red Lasso.

2018-04-12 22:32

N a great idea but the fact of the matter is without night-vision or regen you struggle to see and will more likely die than complete it and the map tells you nothing about where to go or what to do and i feel that while a great idea it feels like its half done so i see a great idea but i think it falls on the execution since you cant see and honestly it feels like parkour with a story than adventure

2018-04-12 21:34

Carrot is this multiplayer friendly?

2018-04-12 04:11

CrazyCowMM Amazingly well built map!! Great use of Halfcraft as a parkour mechanic!

2018-04-12 04:04


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