You are Agent Chuff, a strong-minded no-nonsense agent of the top secret British Military Intelligence sector 5. After a hard day of work, your boss, Senior Agent Miller lets you have the day off. However, all your previous training would've never prepared you for the horror that's silently lurking in your head...
- A straightforward adventure with a soundtrack!
- Play as an MI5 agent! (It's like the FBI but British!)
- Talking re-textured NPCs and cutscenes!
- Slightly scary mobs to fight! (But not too scary, I hope.) And soldiers!
- Two boss battles (the first one is skippable)
- SHOOTING A GUN!
- Dreams!
- Saving THE WORLD! (or at least England)
- Feel free to record yourself playing the map!
- This map may be a little scary, and contains blood (not very graphic).There are NO screamers or cheap frights, but some mobs may be creepy to hear or look at for the first time. Also, there is no swearing.
- There is almost no parkour, but a lot of mob-fighting and dialogue.
- The map can break on small render distances under 10. Can also break if you quit the map while somethings happening. I can't help you there. 10 render distance is the best!
- There are no alternate paths, there is only one ending.
- I've put A LOT of automatic checkpoints, so dying should not break the map nor make you lose progress.
- This map can be played as a stand-alone, you don't need to play the previous adventure maps to understand what's going on. This chronologically continues right after Atilliary Facilities 3 but you play as a different person and you don't actually get to meet SADoS in this map. This map does add some more backstory to the previous Atilliary Facilities maps (particularly the prequel).
- There is NO voice acting. There might be one or two voice-acted lines implemented into the soundtrack for extra effect.
- For Minecraft 1.11.2.
- SINGLE-PLAYER ONLY. This map WILL break in multiplayer. (Tested)
- Absolutely NEEDS the resource pack (comes with the save). The map will make no sense without it. I also suggest not having any other resource packs while playing, or it might replace textures/sounds in my pack and ruin the experience. (More info in the .txt)
- I tried to optimize the map as much as possible. (Not activating repeat blocks until they're needed, removing them when they're not, ect...) but the map is still very redstone heavy. Try keep the render distance at least 10 minimum and try not to close the map while someone's talking or something's happening.
- Please don't throw away or lose items. You might need them to progress...


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Creator: |
Armystuntman |
Rating: |
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Version: |
1.0 |
MC Version: |
1.11.2 |
Size: |
79.23 MB |
Added: |
2017-05-15 |
Downloads: |
4,781 |
Category: |
Adventure Maps |
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Comments
I suppose you could say the bad ending is non-canonical. A lot of people took a liking to SADOS and honestly they wanted me to continue the story with him (I was going to stop at the Easiest Adventure Map.)
2017-07-17 21:47
Quote2017-07-05 15:07
QuoteI am so glad that I got comfirmation from you :).
2017-07-01 13:12
Quote2017-07-01 05:17
QuoteI am glad that I got comformation from the creator himself.
2017-06-30 18:38
QuoteYup, you got it exactly!
2017-06-13 09:26
QuoteAtilliary Facilities 2 - The Prequel---The Easiest Adveneture Map TM---Atilliary Facilities---At illiary Facilities 3---Atilliary Facilities 4 - I.S.M.A.
2017-06-12 00:15
Quotei salute you from making this .
2017-06-10 07:34
Quote2017-05-26 10:21
QuoteAwesome Map! Make a part 5 please!
2017-05-26 05:52
QuoteQuoting Ride123Killer:
Ride123Killer, here is my explanation and solution of the problem. You know that folder you downloaded? Well, that folder wasn't actually the world save folder! The real world save folder is inside the folder you downloaded (folder-ception !). So to fix you problem, drag-and-drop/c opy-and-paste the real map save folder into the Minecraft saves folder. Also, make sure to drag-and-drop/c opy-and-paste the resource pack into the Minecraft resource pack folder (this pack is found inside a folder labelled 'resource packs' or something, which is found in the folder you downloaded [folder-ception 2!]). Select the resource pack when in the game.
I hope this comment helps you, and make sure to enjoy this awesome map (if this solution works)!
2017-05-25 21:22
QuoteSometimes it happens when this server is updating, I think. Here's the direct link in case it doesn't work.
https://www.dropbox.com/s/h45rgbkvb3romla/Atilliary%20Facilities%204.zip?dl=0
Quoting Ride123Killer:
I can't help you there, it should work like any other map... You might be installing it in the wrong place. Try looking up map installing tutorials?
2017-05-25 08:40
Quote2017-05-24 22:08
Quote2017-05-24 05:43
Quote2017-05-23 23:01
Quote2017-05-23 22:56
QuoteP.S.
I am not mad.
2017-05-22 06:10
QuoteI have a few questions. In the map, I got stuck in some places but was eventually able to make it to the end; however, when I was trapped in the part where the player has to ignite logs. I couldn't do it. I actually cheated and broke down the door in creative mode.
Also, what was the boss fight besides the one with I.S.M.A.? I think it was the zombie king, and I think I skipped it by choosing to make peace and not fight.
Another thing: I noticed that you have no ideas for another sequel.
Here's my idea for a story: It's the late 1950s to early 1960s, and an early version of one of the A.I.s in the "Atilliary Facilities" has been stolen by the Soviets. The player (a special agent) has been sent to recover the A.I. (known to the agent as only 'Package X'). After fighting through Soviet forces and infiltrating the top-secret soviet base where Package X is held, the agent finds the A.I (which is contained by a box). After the agent takes the box, weird things happen: Machinery around the agent (and incidentally, the A.I.) are malfunctioning, and the A.I. talks to the agent. As the agent escapes, the A.I.'s powers help the agent by destroying enemy forces and obstacles; however, the A.I. tries to use its powers to kill the agent, too. The A.I. isn't taking a side, it just wants to kill and destroy. The A.I. was tampered with by the Soviets while it was it was in their hands, and the A.I. thus went mad. Anyway, the agent and the A.I. manage to escape the facility, even though they aren't actually friends, and they have fought a lot. Once they leave the building, a lot of military units are outside. Using great skill, weapons, and the powerful A.I., the agent takes down most of the military. The agent then makes it to a helicopter that'll transport him out of the area. But first, the agent uses the A.I. to destroy almost all of the opposing military, and then subdues the A.I. so that it wouldn’t tamper with the helicopter. The agent makes it home, gives the A.I. to Atilliary Facilities, and jokingly refers to the A.I. as "BADoS," because of the A.I.'s behaviour.
The A.I. in the story above may either be BADoS from Atilliary Facilities 3, I.S.M.A., or even a new A.I. You choose. Another thing: This story is a prequel. Also, the A.I.'s ability is to manipulate/hack technology (and cause explosions and lightning). And one more thing: You may change details in the story to be more accurate to the cannon. I hope you like this story and decide to use it!
P.S. : R.I.P. Joe99
2017-05-21 01:33
QuoteOh you have to find your way back to the hotel! Just keep walking around until you find a way that isn't blocked off by invisible walls ^^
Quoting NoodlearFusion:
Just go on the logs, it's a little weird but you need to hold your flint and steel while walking around/on the log.
P.S I've made a full official tutorial on the adventure map in case y'all get stuck.
https://www.youtube.com/watch?v=tXTqohIafKo
2017-05-20 19:50
Quote2017-05-20 17:46
QuoteWhy wouldn't it be working? Is it conflicting with another resource pack you have? Did you put it in the right folder and turn it on in-game?
2017-05-20 17:37
Quote2017-05-20 12:50
Quote2017-05-20 01:26
Quote2017-05-20 01:25
QuoteYes, it really does, il be ready!
2017-05-19 17:16
QuoteI have idea for next part, probably you could go with like 50 years later or 100 years in future where earth was deserted.
2017-05-18 21:04
QuoteI did warn you about the mob sounds and appearance... But I didn't lie, there are no screamers or jumpscares or pop-ups. It's easy to get used to the hostile mobs. I guess if you're very light-hearted this map can have scary themes? Does contain themes of death and suicide. I probably should mention. Scary music I guess? I dunno. I guess if many people complain about this map being too scary it can be switched to the horror section? I don't think it should though, it's scary but it's not "HORROR". Maybe the standards for scary things in minecraft are really low or something. (I hate it tho cuz every horror map uses screamers and cheap scares to be scary which imho is dumb and I don't want my map to be associated with that.) This is very tame compared to most horror maps so I can't see the issue. It's too action packed to be considered HORROR.
Quoting Numinex:
Thank you! Happy to hear people enjoyed this map ^^
Hey people, I was wondering if I should make a stand-alone player-vs-mobs gamemode kinda thing based on the soldiers scene, with a fully accessible Atilliary Facilities military complex. No real aim, just lots of soldier spawners and added aestethics. Or a deathmatch gamemode with guns in the fully-explorabl e facility with random player spawns and stuff. Sound neat?
2017-05-18 01:37
QuoteThe Easiest Adventure Map Ever was more of a Atilliary Facilities 2.5 because it was really just a tiny addition to the prequel. It was also a standalone half-serious map so it doesn't tie in that much, even though it's still canonical in my Atilliary series. Though in my opinion Atilliary was kind of forced into that map (I had originally intended that you destroy the entire map and there's literally nothing left in the real ending of TEAMTM, but that's boring!). Thanks though!
Quoting SuperDuggy117:
Get out from the garage and walk up to the netherrack in the street.
Quoting Estetica:
Yay! Good thing I didn't keep the downer ending where you kill I.S.M.A ("Don't hurt me!"), then. This is my first time building a cityscape, so thanks for the suggestion! If I make another city I'll try make it look better. And yeah the guy was Joe (Joseph).
Quoting SharBlade:
D'aww...I doubt it though. My last map (3) barely got any attention so I doubt this will get any. Maybe it's the name. Atilliary doesn't make sense. (That's what I get for sticking to a name that I made up when I was 12...but then again, look how far it's come! From a Portal clone nonetheless...)
Quoting Undertale_Chara_:
I didn't realize people actually liked my map series o.o Thanks a lot, it makes me happy to know people actually liked it!
Quoting TheWarTank:
I don't think continuing this series is a good idea unless I get a really good idea to continue it with. I was lucky with this one because the whole idea for I.S.M.A didn't even have anything to do with Atilliary at first. It was supposed to be about an A.I called ISMA that took care of a low-quality adventure map (that's what the dream was originally) who was hostile towards anyone who wasn't the one person the adventure map was made for (aka everyone). It was weird, but yeah I don't have any ideas for a next map now, and I don't want to milk the series and end up with a boring re-make of the first few maps, which weren't very good to start with.*Cough Atilliary Facilities 3 Cough*
Quoting SuperDuggy117:
Good to know the map is spooky, I was worried that it would end up being silly or something! ^^' Thanks for telling me!
2017-05-18 01:18
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