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Slap Fight

Created by NeoMc

Contact on Twitter external
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Map Info:
Fight your enemies using random items given to you randomly from a spinning wheel to murder, sledge, and gruesomely gore your opponents! If the game goes on for more than a minute, then some special help comes to speed things up.

The map comes with 257 random items programmed in, ranging from random miscellaneous items like a potato or potion to actual tools and weapons. I even mixed in a missing texture block and a golden apple!

The wheel first displays the twelve items selected to be placed up for distribution, then it sends players to boxes facing wool pillars and the wheel will spin. Whatever color comes to a stop in front of the box you are in is what you get! If there was a potato on the red wool and you spun that, then you'd better hope nobody else gets a sword...

Social:
Youtube: youtube.com/user/LuckyG1514
Twitter: twitter.com/NeoMcCreations
Website: neomccreations.com

Credits:
Map by NeoMc.
Build Help from Zoeth.

Made for Minecraft 1.8.7

Slap Fight

Rating:
(19 votes)
Creator: NeoMc
Version: 1.4
MC Version: 1.8.7
Size: 1 MB
Added: 2015-08-19
Downloads: 19,852
Category: PVP Maps

Comments  

+2 dro There is no button on the redstone lamp

2016-05-05 15:44

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+1 TheGamingKoala37 Neo can you make a server with this minigame on it. i tried to convert mine from single to multiplayer but i found an isuue i was just wonder

2016-03-04 22:36

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+2 mc_da Quoting NeoMc:
Let me rephrase that. The way I programmed in the system was to randomly SUMMON items and then move them around and set values onto them. At last, I tp them to the wool ring you see around the wheel. I did not do enchants simply because you can't randomly /enchant items lying on the ground, and unless I made a random command block for every item with a different id for enchanting (probably would be 50X257 command blocks) it wouldn't be possible.


/entitydata @e[type=Item] {Item:{tag:{ench:[{id:16,lvl:5}]}}}
That enchants any item on ground without changing its Id, I haven't tested it yet but it should work.

2015-10-10 18:04

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+4 WillTheCrazy8 I love the map NeoMc! The randomness of it really works outI actually edited a hilarious video on my YouTube channel of it of me and my friends playing it. You should go check it out you'll love it!!
https://www.youtube.com/watch?v=A9_jD9myznU

If you liked the video give me feedback! :)

2015-09-08 02:57

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+2 Alex um the wheel wouldnt stop spinning like ever
i switched to creative to see what was going on and i pushed the button on the redstone block and now theres a group of chickens going around and it wont stop its actually hilarious

2015-08-30 05:00

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+3 NeoMc Quoting Random Helping Guy:
Ah sorry at first I didn't quite get the concept of what you were doing i understand in order not to use 12850 command blocks you would change practically the whole game even i wouldn't use that many command blocks :p so once again sorry

I appreciate the idea, and I was going to do it. Its just who wants to spend hours making 12,000 variations of one command? I do have other games in mind I will be making that may take a lot of cmd blocks, but I also shoot for efficiency as well as epic :)

2015-08-25 17:44

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+3 Random Helping Guy Quoting NeoMc:
Let me rephrase that. The way I programmed in the system was to randomly SUMMON items and then move them around and set values onto them. At last, I tp them to the wool ring you see around the wheel. I did not do enchants simply because you can't randomly /enchant items lying on the ground, and unless I made a random command block for every item with a different id for enchanting (probably would be 50X257 command blocks) it wouldn't be possible.

Ah sorry at first I didn't quite get the concept of what you were doing i understand in order not to use 12850 command blocks you would change practically the whole game even i wouldn't use that many command blocks :p so once again sorry

2015-08-25 07:58

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+3 NeoMc Quoting Random Helping Guy:

/give @p minecraft:fishing_rod 1 0 {ench:[{id:16,lvl:1}]}
/enchant only works with items that can be enchanted that legitamently such a a sword can be /enchant (ed)
with sharpness. Sadly since a fishing rod cant be normally enchanted with sharpness you cant do;

/enchant [Username[ sharpness

BUT
by using the /give command you can give yourself any thing even blocks with any enchantment to change the block and enchantment just do the following...

1. First change the item i will change the fishing rod with a bow, this command gives you a bow with sharpness.

/give @p minecraft:bow 1 0 {ench:[{id:16,lvl:1}]}

2. Then I will change the enchantment id to unbreaking.
/give @p minecraft:bow1 0 {ench:[{id:34,lvl:1}]}

3. then change the lvl of the enchant I will make it 10
/give @p minecraft:fishing_rod 1 0 {ench:[{id:34,lvl:10}]}

Viola you now changed the Fishing rod sharpness one into a unbreaking 10 bow

Let me rephrase that. The way I programmed in the system was to randomly SUMMON items and then move them around and set values onto them. At last, I tp them to the wool ring you see around the wheel. I did not do enchants simply because you can't randomly /enchant items lying on the ground, and unless I made a random command block for every item with a different id for enchanting (probably would be 50X257 command blocks) it wouldn't be possible.

2015-08-25 02:35

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+2 Random Helping Guy Quoting NeoMc:
I did not add enchants, mainly because if I tried to /enchant say Sharpness onto a fishing rod the command would fail.
Dat luck thou!


/give @p minecraft:fishi ng_rod 1 0 {ench:[{id:16,lvl:1}]}
/enchant only works with items that can be enchanted that legitamently such a a sword can be /enchant (ed)
with sharpness. Sadly since a fishing rod cant be normally enchanted with sharpness you cant do;

/enchant [Username[ sharpness

BUT
by using the /give command you can give yourself any thing even blocks with any enchantment to change the block and enchantment just do the following...

1. First change the item i will change the fishing rod with a bow, this command gives you a bow with sharpness.

/give @p minecraft:bow 1 0 {ench:[{id:16,lvl:1}]}

2. Then I will change the enchantment id to unbreaking.
/give @p minecraft:bow1 0 {ench:[{id:34,lvl:1}]}

3. then change the lvl of the enchant I will make it 10
/give @p minecraft:fishi ng_rod 1 0 {ench:[{id:34,lvl:10}]}

Viola you now changed the Fishing rod sharpness one into a unbreaking 10 bow

2015-08-24 12:45

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+1 Random Helping Guy /give @p minecraft:fishi ng_rod 1 0 {ench:[{id:16,lvl:1}]}

You can't /enchant items such as fishing rods with enchantments that are not legit this command will work though =D

2015-08-24 12:20

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+3 NeoMc Quoting Alendite:
I feel like that game loves me, 4 diamond swords in a row. My opponents got a stone sword at best.

(LOVE the map, custom enchantments would make it even cooler. Unless you already added them, and I never got one.)

Quoting Alendite:
I feel like that game loves me, 4 diamond swords in a row. My opponents got a stone sword at best.

(LOVE the map, custom enchantments would make it even cooler. Unless you already added them, and I never got one.)

I did not add enchants, mainly because if I tried to /enchant say Sharpness onto a fishing rod the command would fail.
Dat luck thou!

2015-08-23 16:45

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+1 Alendite I feel like that game loves me, 4 diamond swords in a row. My opponents got a stone sword at best.

(LOVE the map, custom enchantments would make it even cooler. Unless you already added them, and I never got one.)

2015-08-22 23:25

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+1 NeoMc Quoting Mickkis:
I have an error where the "wheel" won't spin after it has sent everyone to their boxes. I'm playing on my minecraft realms server, minecraft version 1.8.8. Please fix this! Also, I have only tried with two players, does it need more than that?

I have only tested the game up to 1.8.7, so first try that. Second try a reload of the map. If that doesn't work, let me know.

2015-08-22 19:27

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-2 Mickkis I have an error where the "wheel" won't spin after it has sent everyone to their boxes. I'm playing on my minecraft realms server, minecraft version 1.8.8. Please fix this! Also, I have only tried with two players, does it need more than that?

2015-08-22 13:16

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+2 NeoMc Sorry guys, V1.2 has some errors with the bonus things I added. V1.3 will be up soon!

2015-08-21 03:06

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+8 NeoMc This was a silly map I wanted to make for some time. I am still working on Wheel of Luck with my modeling friend (very busy guy) to work out more details before I keep building! :)

2015-08-19 23:15

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