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Park-Hour

Created by Pmk

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Map Trailer

Map Info:
Park-Hour is a parkour map that will test your abilities to the fullest: each jump will challenge you and you will need to use all your skills to succeed. Only the best at parkour will have easy life. But also the newbies can play the map: they can use lots of helpful tools that will make the experience a lot less difficult and frustrating. For this reason, every one can play it at their own pace.

Features

  • A special checkpoints system that teleports you to your last save point any time you fail without killing you.
  • A special custom checkpoint system that lets the newbies creating their own checkpoints.
  • Vanilla launch pads that lets you reach the starts of the courses.
  • Invisible magic paths that leads your way in the void.
  • Seamless checkpoints harmoniously hidden in the environment.
  • Three different types of Parkour that will test all your abilities.
  • Advance technologies that provide a better automatic environment.
  • Three hidden items that unlocks the true ending.
  • Hints and ender pearls to help newbies completing the map.
  • A secret room with trivia about the map.

The Three Courses
The map has three different types of Parkour. Each one will require different abilities and will test all your skills.

Puzzle Parkour - In this course, you will find jumps that aren't obvious: the difficult is to find where to jump and how to jump. You have to think before jumping, you have to observe the structures and you have to plan your actions. Also, this parkour course features seamless checkpoints: these checkpoints are part of the structures and you have to unlock them, standing in the right spot: another puzzle feature that needs your brain!

Timed Parkour - In this course, the jumps are easier, but you have a limited time to perform them: you will have to find the best way to reach the next checkpoint before the time runs out. You will have a speed boost and different kinds of platforms, so you will need to adapt to every section without stop running.

Redstone Parkour - In this course, you will have to face jumps where redstone makes the difference between possible and impossible: you will have to press buttons with the right timing and precision, while firing pistons and opening trapdoors. Each jump will be a feat, requiring the right timing, precision and promptness.

Parkouniversity
In the Parkour University you will be able to study the techniques and the blocks you will need to face in order to become the best at parkour. Divided in five sections, you will find books explaining strategies and properties you will need in the other courses, while trial jumps will give you a way to practice what you learned. It can be incredibly useful, be sure to check it out before starting any other course. 

The Final Struggle
The real end isn't simple to reach. Search the three items, complete the task and face your final struggle. It won't be easy; you will feel lost, alone, useless. Only the best can hope to reach the real end.

Preferred Video Settings

  • Moody brightness.
  • 8 chunk render distance.
  • Particles: All

The Map Development
The map took nearly 4 months: this is because each jump was tested more than twice and frequently changed during developing. This jumps aren't random, each one has been thought based on the others, in order to ensure the best experience for the player. Nothing is given to the case, everything was planned for the best result.

About Me
I am an YouTuber who shows his redstone creations in videos format. I've also made other maps and I'm currently developing more by myself and in group.If you want to show your appreciation, leave a comment or visit my YouTube Channel.

Hope you enjoy, and, please, support the map making community.


Map Details

Creator: Pmk
Rating:
(4 votes)
Version: 1.5
MC Version: 1.8.1
Size: 1.7 MB
Added: 2015-03-09
Downloads: 22,941
Category: Parkour Maps

Comments  

+2 PmkExpert Quoting Cha0zGam3r:
OK, srsly, this has gone too far. at this point, were just arguing in the comments like idiots. idk if its a map issue, a computer issue,a minecraft issue, or maybe (maybe) an issue with my stupidity. either way, I'm not lazy, I saw the sign, but the system didn't work for me for some reason. probably a minor bug, as i eventually got it to work, but can we pls stop arguing it out in the comments section :D


Ok. I've made new versions of the map and last one gives you the possibility to return to the hub in any moment, other than more instructions and some bug fixed.

2015-03-21 09:55

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-1 Cha0zGam3r Quoting PmkExpert:
@Cha0zGam3r

It's not that buggy as you say. You could have read the sign, the one in front of the puzzle parkour tells you how to use the pads and is not a map you have to play in creative, is a map you play in creative because you're not enough good at parkour. This is laziness. But, my next maps, will make sure that also the laziest players will have right in the face instructions.
OK, srsly, this has gone too far. at this point, were just arguing in the comments like idiots. idk if its a map issue, a computer issue,a minecraft issue, or maybe (maybe) an issue with my stupidity. either way, I'm not lazy, I saw the sign, but the system didn't work for me for some reason. probably a minor bug, as i eventually got it to work, but can we pls stop arguing it out in the comments section :D

2015-03-20 21:45

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-1 PmkExpert @Cha0zGam3r

It's not that buggy as you say. You could have read the sign, the one in front of the puzzle parkour tells you how to use the pads and is not a map you have to play in creative, is a map you play in creative because you're not enough good at parkour. This is laziness. But, my next maps, will make sure that also the laziest players will have right in the face instructions.

2015-03-19 17:05

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-1 Cha0zGam3r Quoting PmkExpert:
@Cha0zGam3r

I actually did try out all the different types of parkour, but the ones i mentioned were the most buggy. i just don't really like a map that u have 2 play in gamemode 1 half the time. the main reason i was frustrated with the slime block system is that there were no prompts to tell me how to use it. i found out how to mount onto them completely by accident. i tried to shut down the timer scoreboard, but didn't know how, therefore being forced to stay in creative mode, or else be tp'd back again. this was not a bad map, just a very buggy frustrating one indeed, hence me giving it a 3/10.

2015-03-18 20:22

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-1 PmkExpert Quoting ThePower13579:
I really liked this map for the first few minutes, but then it became impossible. I tried and I tried, but some jumps were just not possible. And then I realized that the map gave me jump boost, but it wasn't working. It's really annoying. I can't do some jumps without the jump boost.

Other than speed boost given in the timed parkour, every other jumps doesn't need any boost. The jump boost you can see is actually only to cancel any fall damage, it doesn't give any real jump boost. I've tested each jump more than twice, they are all possible.

2015-03-18 20:20

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+3 ThePower13579 I really liked this map for the first few minutes, but then it became impossible. I tried and I tried, but some jumps were just not possible. And then I realized that the map gave me jump boost, but it wasn't working. It's really annoying. I can't do some jumps without the jump boost.

2015-03-17 16:59

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-1 PmkExpert Quoting ScarletWitch1707:
Hi, so I like the map, its just I went through University, and when it told me to click the button to get the map, I never got anything ;and when I try to do the other levels, the little invisible path doesn't appear so I just fall through the world. Did I miss a book because I am 100% sure I got them all in University!

Thanks, this is actually a bug, there's a missing redstone piece. I'm really sorry. I'm gonna make a fixed version soon.

2015-03-17 15:22

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+1 ScarletWitch1707 Hi, so I like the map, its just I went through University, and when it told me to click the button to get the map, I never got anything ;and when I try to do the other levels, the little invisible path doesn't appear so I just fall through the world. Did I miss a book because I am 100% sure I got them all in University!

2015-03-15 03:59

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-2 PmkExpert @Cha0zGam3r
The lauch pads always work for me, I don't understand why it isn't the same for you; that is the only way you can do it perfectly automated; it isn't over complicated, I've spent literally few seconds to create them.
Haven't you noticed that, once in creative, you are not teleported back? Only players in adventure mode will be tped back. I purposely not gave a way to stop the timer, because the difficulty is all on the time. If you were tired, you could have simply stopped playing; I wanted to give a way to "pause" a challange, but it would have been glitchy.
The university is more theoric, but you can find jumps at the higher floor, how couldn't you see them?
I don't finally get why a simpler map could have been better: I think you mean more easy; you seems to have tried only the university and the timed without caring too much. This map is difficult and with long course because I decided so. You can always use the custom checkpoints.

2015-03-13 17:21

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-2 PmkExpert Quoting Ash Quiver:
Nice map dude, and the new checkpoint system is awesome too. I know how you did it.

Well, I've also made a video about it, but, during developing, I changed it; is a really simple thing to do that helps a lot parkours maps :)

2015-03-13 16:58

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-1 PmkExpert Quoting KanekiKen:
Awesome Park-Hour!
Is for the version 1.7.10?
(Im Spanish xD)

No, is for 1.8. If you want to use optifine you have to use 1.8.1, but it has some bugs that are fixed in 1.8.3. The map would be affected only in a little thing, for what I know, so feel free to choose what you want, but keep in mind that 1.8.3 isn't too laggy.

2015-03-13 14:18

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-2 Ash Quiver Nice map dude, and the new checkpoint system is awesome too. I know how you did it.

2015-03-13 03:16

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-2 KanekiKen Awesome Park-Hour!
Is for the version 1.7.10?
(Im Spanish xD)

2015-03-12 22:14

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+2 Cha0zGam3r I like the idea for map, but the execution was terrible. in the lobby, the whole "slime mount jump" system worked about 0.00001% of the time and was needlessly complicated. i tried the speed run parkour first, but when i got tired of it, i found that there was no way to stop the timer that i could figure out, so i literally had to go into creative and destroy somme of the command blocks just to keep from teleporting back to the same spot over and over. then i tried the parkour university, but all i could find were hoppers with books and no actual parkour. at that point, i just had to delete the map. I'm sorry, but a simpler map would have been way better. it could have been a better map, but it was just way too confusing and complicated. i give it a 3/10 D:

2015-03-12 15:48

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+1 PmkExpert Quoting kristofer886:
I found a book that's not signed by you in the Parkouniversity its the piston one in the blue building on the left second row :)

Oh well, it was bound to happen D:
It's not enough for a fixed version, but thanks a lot for the segnalation, very appreciated :)

2015-03-10 22:09

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+2 kristofer886 I found a book that's not signed by you in the Parkouniversity its the piston one in the blue building on the left second row :)

2015-03-10 14:49

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