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Bow Parkour

Created by _Tom_

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Vanilla
Now with active_water and floating_wood mechanics by _Tom_!

Map Info:
Bow Parkour is a collection of piston Parkour Maps, like the ones found in my other map called The Temple Master. You have a bow & arrow and hit targets to make parkour blocks appear, then you have to quickly jump across before the arrow vanishes and the parkour blocks retract! Some jump-puzzles use custom mechanics too like wood floats in water and floats upward when the water level rises!

Features:
1. Robust design, the puzzles are designed to be abused so don't worry if you flip the wrong switch!
2. Auto reset design, when you finish the map you can re play it without deleting it.
3. Hours of fun trying to climb up the parkour levels  

Update:
Tutorial teleport bug was fixed.


Map Details

Creator: _Tom_
Rating:
(203 votes)
Version: 1.2
MC Version: 1.8
Size: 1.4 MB
Added: 2016-01-25
Downloads: 7,599
Category: Parkour Maps

Comments  

+1 _Tom_ They are far apart because the levels have different heights and I want them all to be open top but I don't want the player to be able to see the other levels from the top of the 1 level.

2016-02-01 10:50

Quote Report
-2 bluecreeper111 Quoting _Tom_:
The tutorial teleport bug has been fixed, and the loading is completely necessary because its what gives time for all the redstone repeaters and pistons to reset before teleporting you away, if you teleported instantly the pistons would glitch and stay powered. The fancy text is just so you don't get bored while waiting, I could execute all commands at once but what would be the fun in that? You would still have to wait the same amount of time for the repeaters to empty...


So the loading is only there because you decided to build all of the levels scattered throughout the world, and far apart for no reason. Then decided to put an annoying "Loading" screen for 'fun' because you think the players will appreciate waiting to progress on the map. When all of the levels could have just been built close together, and the pistons would still be loaded so they could reset while you played the next level.

2016-01-30 22:31

Quote Report
0 _Tom_ The tutorial teleport bug has been fixed, and the loading is completely necessary because its what gives time for all the redstone repeaters and pistons to reset before teleporting you away, if you teleported instantly the pistons would glitch and stay powered. The fancy text is just so you don't get bored while waiting, I could execute all commands at once but what would be the fun in that? You would still have to wait the same amount of time for the repeaters to empty...

2016-01-30 10:47

Quote Report
0 KingSolaar Hey guys I made a video playing this map hope you enjoy

video link: https://www.youtube.com/watch?v=hwa2NHqbZIA&feature=youtu.be

and if you have a problem with teleporting check the video description

2016-01-30 09:03

Quote Report
-1 bluecreeper111 A good idea demonstrated very poorly. The tutorial pressure plate does not even work, as it is teleporting a specific player. And the "Loading" is completely unnecessary as well, because you could just run all of the commands at once. It does NOT provide hours of fun, because there is only 3 levels providing around 15 mins of gameplay. Just some suggestions.

2016-01-29 14:58

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0 anoniem is this map multiplayerfrie ndly?

2016-01-28 10:18

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-1 GamerGirlBG WOOOOW JUMP MAP IS EPIC ! :) :D

2016-01-27 15:23

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+5 Hannah I can't get past the tutorial level, the pressure plate won't work!

2016-01-27 11:19

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