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Zombie Warriors II

Created by McTsts external

Contact on Twitter external
Download

Map Info

Map Trailer

Zombie Warriors is a minigame in which you lead an army of zombies. You have to capture bases and finally the enemies headquarters to win. There are many battles. Zombie Warriors can be played in singleplayer against the map or in multiplayer against each other.

It is also possible to fight against the map together in multiplayer. There are many different types of bases and other things on the 10+ different battlegrounds. Your army consists of muliple different zombies (Warrior, General, Pyro, Tempest, Thunder, Bomber & many more).

With each battle new features get introduced. Also part of this map is a gold system. You earn gold with successful attacks of your army and you can spend your gold to e.g. hire new zombies.

But just fighting battles is not all you can do in this map! There is also a War Mode in which you try to control all lands, by fighting many battles.
There is also a Simulation Mode which is absolutely accurate. Part of the map are also a Challenge and a Sandbox mode.

If you find any bugs please inform me. This map was created by McTsts, EnderPig built most of the battlefields and one battlefield was created by Schraggi. Troller4Ever also built 2 battlefields and made the mechanics for it.

This is a better version of my old maps 'Minecraft Warriors' & 'Zombie Warriors'. Enjoy!

Features

  • Lead a army of Zombies
  • 9 Battlefields + 8 Bonus Battle
  • 15+ types of Zombies
  • Gold system
  • Other entitys like Endermite, Snowgolem and Tribe Warrior join the battle too
  • Hireable Warriors, like Tribe Warrior or Eagle Warrior
  • Player vs. Map or Player vs. Player
  • Singelplayer or muliplayer (1+ Players)
  • Complicated Mulitplayer Lobby
  • Choose a team (Red or Blue)
  • Each battle introduces new features
  • Automatic reset
  • Custom Weapons, like Scythes, Battleaxes and Daggers
  • Tons of Weapons with special abilities
  • Armory & Dungeons
  • Loot System
  • Challenge mode with challenging battles
  • War mode
  • Fight many battles to win wars
  • Simulation mode
  • Simulate battles
  • Sandbox mode
  • Fight against team gold & green too!
  • Custom models!
  • Custom AI for zombies!
  • Use portals on the Ravine battlefield
  • Improved mechanics
  • Control deitys on the olympus battlefield
  • Custom Textures

Music

You can use ALL the music in YT videos if they ARENT monetized. If you are planning to monetize it, I advise turning sounds off.

All the music in this map is either royalty free or created by me. That means you can use that music in unmonetized Videos, too!

Credits

This is a map created by

  • McTsts,
  • EnderPig,
  • Troller4Ever
  • Schraggi

Tested also by

  • GoldenMinecart636
  • ShaneTheFox

Additional Info

Full information on the gamemodes and pictures of the map can be found on the Minecraft Forum Thread.

Made for Minecraft 1.10.2

Zombie Warriors II

Rating:
(609 votes)
Creator: McTsts external
Version: 1.4.1
MC Version: 1.10.2
Size: 83 MB
Added: 2016-11-18
Downloads: 18,349
Category: Game Maps

Comments  

+1 Herobrinetin I just started this map and I'm already having so much fun! Nice map! But I have a suggestion. Maybe add more options to the Lord's book, such as tell your army to follow you? Just an idea.

2018-03-27 18:46

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-3 EchelonCrusher I found a bug. I tried to click on a base. I clicked it and I got a warrior in my hand. Then I put it down right-clicking.

2017-02-04 09:04

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-1 McTsts Quoting sophiaguarascia@:
are hero brains are invisible i trying to say it to you okay are you a pro at mine craft
i love playing mine craft


I do not understand..

Hero brains could means Herobrines. Herobrines could refer to my skin with mostly white eyes. So the Zombies with my skull are invisible? That can happen if you don't use the resource pack or if you play in the wrong mc version.

Quoting StevenTheGem:
This does not work for me. I have tried it multiple times and it does not show up in my worlds. I have extracted it and placed it in my saves file but it does't show up. Could someone please help?


I'm not sure what the problem is :(

2017-02-02 19:37

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-1 StevenTheGem This does not work for me. I have tried it multiple times and it does not show up in my worlds. I have extracted it and placed it in my saves file but it does't show up. Could someone please help?

2017-01-18 22:30

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-3 sophiaguarascia@ are hero brains are invisible i trying to say it to you okay are you a pro at mine craft
i love playing mine craft

2017-01-06 21:46

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+3 McTsts Quoting meg:
i do not come past the tutorial. i do what it says and it keeps doing nothing


Click the texts in the chat that tell you to click them to continue. If you do that the tutorial will end and the Tutorial Battle will start.

2016-12-21 15:28

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+2 meg i do not come past the tutorial. i do what it says and it keeps doing nothing

2016-12-04 16:35

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0 McTsts Quoting Tadys:
My zombies are invisble..


Play the map in the right version. 1.10.2. Zombie Warriors II is broken in 1.11

2016-11-27 09:08

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+2 Tadys My zombies are invisble..

2016-11-25 22:51

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+1 NinjaMaster909 Quoting McTsts:

Did you even read the rules and information? Just look up in the lobby..

Found it, but changing the option there doesn't really help that much...Also, War #2 is REALLY broken. If you fight in the desert, it just instantly ends, saying both sides won, and teleports you to the lobby. If you try going back in, you can't choose an area and you're stuck forever. And in the castle level (in the War), I won, but it just restarted that level. No matter how many times I surrendered, it just kept going back to that level, and never let me back to the lobby.

2016-11-23 17:24

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0 McTsts Quoting Cory:

Alright thanks for the reply and btw I love you're maps they are epic :D


Thanks

2016-11-23 13:57

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-2 Cory Quoting McTsts:

No.

Read what version this is for. It's 1.10.2

There is a limit. 10 zombies for each team + 3 for each base + special zombies. If they aren't listening try going to the option room and changing to the other battle mechanic, maybe you prefer that.

Probably wrong version. This is a 1.10.2 map.

I did my best to reduce the lag. We added limits and tried to have a very small amount of redstone always runnin. You could change to the other fighting mechanic in the options room though, maybe that improves it for you.


Alright thanks for the reply and btw I love you're maps they are epic :D

2016-11-22 17:42

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-2 McTsts Quoting NinjaMaster909:
Option Room? I don't see any option room...


Did you even read the rules and information? Just look up in the lobby..

2016-11-22 15:11

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0 NinjaMaster909 Quoting McTsts:

There is a limit. 10 zombies for each team + 3 for each base + special zombies. If they aren't listening try going to the option room and changing to the other battle mechanic, maybe you prefer that.

Option Room? I don't see any option room...

2016-11-22 01:31

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-2 McTsts Quoting SwagFan2004:
Sounds fun! Work in 1.11?


No.

Quoting Cody:
i cant even play the tutorial im playing in 1.11 and nothing spawns help plz


Read what version this is for. It's 1.10.2

Quoting NinjaMaster909:
Good map, but in the later level, there are just so many zombies, some of them stop listening to you, and others just stop working. It makes the later levels unbearable. There should be a limit to how many zombies are out at a time.


There is a limit. 10 zombies for each team + 3 for each base + special zombies. If they aren't listening try going to the option room and changing to the other battle mechanic, maybe you prefer that.

Quoting sean:
The commands or not working but great map


Probably wrong version. This is a 1.10.2 map.

Quoting Cory:
Mobs lag too much


I did my best to reduce the lag. We added limits and tried to have a very small amount of redstone always runnin. You could change to the other fighting mechanic in the options room though, maybe that improves it for you.

2016-11-20 11:39

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-2 Meow Quoting McTsts:

I have a question? Did you play this in 1.11? Because the map is still for 1.10.2. And I completed every mode multiple times and other testers did too. There is no way they could all be broken :/ . About Creeper Castle: Yes I know it can take pretty long. Sorry for that ..
About the black boxes. The only place where we use black boxes (?) is to start a battle. If you got stuck in a black box this has nothing to do with the mode. The Challenge, Sandbox, War & Battle all have a mechanic that teleports you to the same black box, it just has a different way of choosing to what box to teleport you. I have no idea how they would work for you in battle mode but not in the other modes...
About the limit. There is a entity limit. 10 Warriors for each team + 3 for each base + special zombies. Considering the amount of special zombies gets higher the absolute amount of zombies also rises but there is a limit. Entity cramming doesnt happen in 1.10.2..


Yes I did play in 1.10.2 as for the entity cramming It must of slipped into my mind after I played mystford days earlier.

2016-11-20 10:03

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+1 sean The commands or not working but great map

2016-11-20 02:20

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+2 NinjaMaster909 Good map, but in the later level, there are just so many zombies, some of them stop listening to you, and others just stop working. It makes the later levels unbearable. There should be a limit to how many zombies are out at a time.

2016-11-20 00:30

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+2 Cody i cant even play the tutorial im playing in 1.11 and nothing spawns help plz

2016-11-19 22:58

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0 McTsts Quoting Meow:
This map was really quite interesting and enjoyable however there were a few flaws that slightly ruined it.
Good parts-
This map has some outstanding redstone much better than any other maps I have seen in a while.
The idea is really quite cool and interesting.
I love all the different enemies and items (Especially Traitor, that guy really turns it up a notch for me sometimes lol).
The Idea of having ablities for almost all items is really fun to play around with.
Olympus: (Final map) Was my personal favourite because 1. Almost every single item is in that level alone. 2. You can capture guardians to aid you or your enemy on attacking.
And finally the idea of having so many different modes because I really liked playing them.
Bad parts-
Creeper Castle(3rd bonus map) This map is almost a nightmare, first of all getting any of your troops in the HQ is ridiculous work (Took me 60 minutes even with spawning sheep) the troops will practically disobey you when you get inside the castle and try go for the parts you don't want them to go for instead of the enemy HQ, also the only way I can think of doing is farming zombie scepters.
Beta Testing: I really can't say anything about this except it is poor. The bugs in any other mode over than YouVs.Map is insane often leaving me to go into creative mode to sort it out and most likely breaking even more redstone.Such as in War Mode if you click Ocean your left in a black box forever or when I go to the armory to test things out it never let's me out once I have killed the zombies.Even in sandbox it will fail to start it leaving me in a black box or not being able to start the event entirely.
Mob Lag: This is not the worst (Probably because I have a Moderately powered computer) but enemies sometimes go into random places often suffocating themselves because of entity cramming and I would also like it if there was a limiting factor some where, where you can choose how many mobs can be on the playing field at once such as 40-60-80-100-150-200-infinite because even my chunk updates were having trouble sometimes (Especially in creeper castle and Volcano)

So Overall Great map I really do love the ideas and time you put into it but in terms of how sturdy the map is it really needs more testing until it is fully released.

87/100


I have a question? Did you play this in 1.11? Because the map is still for 1.10.2. And I completed every mode multiple times and other testers did too. There is no way they could all be broken :/ . About Creeper Castle: Yes I know it can take pretty long. Sorry for that ..
About the black boxes. The only place where we use black boxes (?) is to start a battle. If you got stuck in a black box this has nothing to do with the mode. The Challenge, Sandbox, War & Battle all have a mechanic that teleports you to the same black box, it just has a different way of choosing to what box to teleport you. I have no idea how they would work for you in battle mode but not in the other modes...
About the limit. There is a entity limit. 10 Warriors for each team + 3 for each base + special zombies. Considering the amount of special zombies gets higher the absolute amount of zombies also rises but there is a limit. Entity cramming doesnt happen in 1.10.2..

2016-11-19 22:57

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+1 SwagFan2004 Sounds fun! Work in 1.11?

2016-11-19 16:23

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-4 Meow This map was really quite interesting and enjoyable however there were a few flaws that slightly ruined it.
Good parts-
This map has some outstanding redstone much better than any other maps I have seen in a while.
The idea is really quite cool and interesting.
I love all the different enemies and items (Especially Traitor, that guy really turns it up a notch for me sometimes lol).
The Idea of having ablities for almost all items is really fun to play around with.
Olympus: (Final map) Was my personal favourite because 1. Almost every single item is in that level alone. 2. You can capture guardians to aid you or your enemy on attacking.
And finally the idea of having so many different modes because I really liked playing them.
Bad parts-
Creeper Castle(3rd bonus map) This map is almost a nightmare, first of all getting any of your troops in the HQ is ridiculous work (Took me 60 minutes even with spawning sheep) the troops will practically disobey you when you get inside the castle and try go for the parts you don't want them to go for instead of the enemy HQ, also the only way I can think of doing is farming zombie scepters.
Beta Testing: I really can't say anything about this except it is poor. The bugs in any other mode over than YouVs.Map is insane often leaving me to go into creative mode to sort it out and most likely breaking even more redstone.Such as in War Mode if you click Ocean your left in a black box forever or when I go to the armory to test things out it never let's me out once I have killed the zombies.Even in sandbox it will fail to start it leaving me in a black box or not being able to start the event entirely.
Mob Lag: This is not the worst (Probably because I have a Moderately powered computer) but enemies sometimes go into random places often suffocating themselves because of entity cramming and I would also like it if there was a limiting factor some where, where you can choose how many mobs can be on the playing field at once such as 40-60-80-100-15 0-200-infinite because even my chunk updates were having trouble sometimes (Especially in creeper castle and Volcano)

So Overall Great map I really do love the ideas and time you put into it but in terms of how sturdy the map is it really needs more testing until it is fully released.

87/100

2016-11-19 08:39

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+1 Cory Mobs lag too much

2016-11-19 00:08

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